Programming Vacancies

Tools Programmer – France – PC Simulations Games


· The goal is to develop a new UI production flow via an in-house tool that will be used by our development teams.

· An opportunity to contribute directly to a legendary video game license, with very high quality standards (+90 Metacritic).

· This role will also allow you to have a strong impact on the daily lives of studio developers, with a tool that will make lifee asier for many colleagues.

Your team:

You will join the Simulator team, and your “customers” will be the artists and programmers of the UI team. On a daily basis, you will have direct contact with 15 teammates. You will be under the supervision of our Lead Engine Programmer.

Your missions:

• You will learn about specifications that are already well advanced for this new tool, it is up to you to challenge it and implement its development.

• You will work closely with your Engine and Art colleagues to find pragmatic solutions adapted to the existing code.

• In communication with the production teams, you will take feedback into account and will be able to propose technical solutions.

• You will provide support for your tools via severa lcommunication channels

• You will take part in writing the documentation for your tools

• You will present your work to your colleagues during reviews


Keys to success in this role:

• You have in-depth knowledge of C++

• You like to develop production tools

• You are sensitive to the well-being of the users of your tools, as well as their satisfaction

• You are very comfortable in communication, you have easy contact

• You regularly use version management tools (Perforce /Git)

The little extra to be even more comfortable in thisrole:

• You have a good UI/UX sensitivity

CV to cvs@big-planet.biz to apply 

Get in Touch

phone: +44 (0) 1273 233 534

email: info@big-planet.biz

cvs: cvs@big-planet.biz