Programming Vacancies

Remote/Onsite C++ Physics Engineer AAA UK - REF 2330


This world class AAA studio based in the Midlands is looking for a C++ Physics Engineer to work on their pillar title. Physics programmers write the code, based on the laws of physics, to make this happen. It requires high-level knowledge of both physics and programming.  This role is offered onsite with the possibility of remote working.

What will you do?

• Developing game systems with a particular focus on the use of physics to achieve realistic interactive results

• Applying a deep understanding of industry-standard physics APIs to meet the requirements of the game and suggest new approaches

• Being involved at any stage of asset production from specification to platform-specific challenges

What skills do you need?

• Expert in C++ - you’ve got strong experience in C++, and have contributed to shipped games on PC or console. Detailed knowledge of SDK and technical requirements of Sony PlayStation 4, Microsoft Xbox One or high-end Windows PC

• Excellent Physics Knowledge – you have in-depth understanding of the practical use of one or more physics middleware systems (e.g. PhysX, Havok, Bullet) on a shipped game

• Strong 3D Maths – you have a broad knowledge of the theory and practical application of 3D maths in games

• Great Communicator - you can talk about your work. You’ll be as comfortable specifying a task with designers and collaborating on a shared codebase with engineers as you are taking feedback from directors and producers

• Practical - sometimes a rapid prototype is needed to quickly test an idea. Other times a mission-critical system needs detailed planning and consultation. You have an instinct for what level of engineering is needed, and you can work efficiently at any level independently or in a team

• Passion for Games. You understand an engaging player experience and are confident reproducing it in code

• Knowledge of Other Game Systems e.g. animation, player control or AI

• Debugging and profiling tools

• Bachelor’s Degree in Maths, Physics, Computer Science, Game Development or similar

• 3+ years’ experience in a similar role preferably in the games industry


Competitive salary, medical and dental, pension, no crunch, great studio location and tech


To apply pls forward your CV to bonnie@big-planet.biz quoting reference 2330.

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