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Vacancies in Art & Animation

Senior VFX Artist Games Spain – REF 2681

Our client is a well-known mobile game studio based in the beautiful and sunny city of Barcelona. They are now looking for a Senior VFX Artist to join their exciting team and work on latest titles.

What you will be doing?

  • Design and create high quality VFX
  • Work across multi-disciplinary teams to guide the VFX direction for the game
  • Construct and maintain an efficient pipeline
  • Maximize the project’s visual spectacle using practise systems and other elements
  • Maintain knowledge of game production technologies
  • Supervise and help mentor junior members of the team regarding VFX

Who you are?

  • 3+ years of experience in a VFX artist role or relevant field
  • Great knowledge and proficiency using 3DSMax and Unity
  • In-depth knowledge using Photoshop
  • Excellent English written and verbal communication skills
  • Keen passion and interest for mobile games
  • Knowledge of real-time techniques used in the mobile game development cycle
  • A positive collaborative and professional work attitude

Benefits:

  • Competitive salary with flexible hours
  • Great benefits package including private medical insurance
  • Relocation support offered
  • State of the art studio including a gym, gaming room and hairdressers
  • Studio based in a beautiful city full of rich culture
  • Personal development offered e.g., language lessons
  • Friendly and supportive work environment with social events/parties

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2681.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


VFX Artist Console Games UK – REF 2721

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint an experienced VFX Artist to join their growing art team. This role is offered fully remotely if based in the UK.

What you will be doing:

  • From prototype to implementation, create high quality visual effects
  • Work with VFX Lead and Art Director to ensure consistency between vision and implementation
  • Assist with concepting new ideas and exploring new techniques
  • Help improve the efficiency in the VFX art processes
  • Keep up to date with industry advancements and technologies
  • Document and communicate clear technical guidelines for VFX creation
  • Help mentor junior members of the VFX art team
  • Assist in both providing and implementing feedback

Who you are:

  • Industry experience in a VFX art role or similar
  • Portfolio/showreel, demonstrating excellent artistic ability through a range of 2D and 3D real time game VFX
  • Proficient in Maya/Max, Photoshop, Substance and After Effects
  • Experience in VFX software such as Houdini, UE4’s Cascade, Niagra etc
  • Good understanding of timing, weight, physical behaviour, and motion physics
  • Up to date on current VFX trends and technologies
  • Experience of various tools and game engines currently used in game development
  • Great English written and verbal communication skills

Benefits:

  • Competitive salary with flexible working hours
  • Great benefits package including private medical insurance schemes
  • Employee share scheme and annual bonus offered
  • Relocation support is provided if needed
  • Amazing addition perks including monthly fitness sessions

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2721.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Environment Artist VR Games Amsterdam – REF 2756

We are looking for a talented Senior Environment for our client VR games studio based in Amsterdam, Holland. This role is offered onsite and is open to candidates from the EU. 

What you will be doing:

  • Work alongside the Art Director to ensure consistency in style and quality in the environment art
  • Work across multi-disciplinary teams in crafting a detailed and immersive world
  • Produce work within performance specifications under deadlines
  • Facilitate open communication with the art team to discuss progress and review work
  • Collaborate with leads to identity and commission art assets for external production
  • Mentor and share your knowledge with junior members of the team
  • Create and integrate environment art assets into the game engine, from function block out to final polish
  • Identify and solve potential bottlenecks and Trouble shoot asset errors
  • Co-ordinate with lead and production to maintain a clear and consistent view on planning

Who you are:

  • 3+ years of industry experience in an Environment Art role or similar
  • Experience in building worlds in engine e.g., Unreal Engine
  • Understanding of modern materials and shaders in a high level of proficiency with Maya/3DsMax/Blender, Zbrush, and Substance Designer/Painter
  • Strong art fundamentals e.g., colour proportions, shape and function of form
  • Understanding of modularity and environment systems used in fast, iterative, and efficient production
  • Experience with mobile/VR development is a bonus

Benefits:

  • Competitive salary with a healthy work-life balance
  • Great benefits offered
  • Flexible working hours
  • Access to the latest VR hardware and titles
  • Friendly and supportive work environment

Application:

Please e-mail your CV to cvs@big-planet.biz quoting the reference 2756.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


UI Artist Console Games Studio NW England – REF 2729

Our client is a co-development studio working with some of the biggest AAA games studios in the world based in the NW of England. They are now looking for a talented UI Artist to join their team and help work on their latest exciting projects. This role is offered remote only if based in UK or Ireland.

What you will be doing:

  • Be responsible for creating high quality 2D UI graphical artwork, from prototype through to implementation in game
  • Work with the Art Director, ensuring consistency between initial vision and final assets
  • Mentor junior members of the UI Artist team
  • Work across multi-disciplinary teams to establish UI documents, concepts, and implementation
  • In collaboration with other departments, create beautiful icons, menus, buttons, and front-end HUD graphics
  • Provide and be able to receive constructive feedback
  • Keep up to date with the latest industry trends and advancements

Who you are:

  • Industry Experience in a UI Artist role or similar
  • Proficient in Adobe Creative Suite, especially Photoshop and Illustrator
  • Excellent graphical artistic ability, with clear understanding of colour theory, proportion, and use of negative space
  • Good understanding of tools used in game development
  • Experienced using current game editors such as Unreal or Unity
  • Excellent English written and verbal communication skills
  • Great interpersonal and organisational skills
  • Up to date with latest UI/UX trends

Benefits:

  • Competitive salary with flexible working hours
  • Great benefits schemes including medical and dental insurance
  • No crunch
  • Opportunity to work with a friendly and supportive team
  • Personal development opportunities

Application:

Please email me your CV to cvs@big-planet.biz quoting reference 2729.

We are an equal opportunities recruitment agency, value diversity and don't discriminate.  We are GDPR compliant.


Principal VFX Artist AAA South England – REF 2728

This co-development games studio based in the Southeast of England is looking for a Principal VFX Artist to join the engine team and work on our pillar titles. This role offers flexible hybrid working.

What you will be doing:

  • Oversee VFX production workflows and pipelines for an ambitious AAA project
  • Achieve visual results in VFX assets
  • Mentor and help junior members of the VFX Art team
  • Be a figurehead for the VFX discipline
  • Be comfortable providing and receiving feedback to and from other members on the project
  • Take a leading role in the research and development process for challenging tasks relating to VFX
  • Keep up to date with latest real time VFX advances and look towards how to incorporate them in the project

What you will be doing:

  • At least 2+ titles released in the VFX discipline, bonus if it’s an AAA title
  • An impressive portfolio of professional and personal work to be able to share
  • Extensive in-depth knowledge of VFX production techniques for real time CG
  • Great understanding of VFX systems in Unreal Engine/Niagra
  • Experience motivating and building other VFX artists
  • Ability to create detailed and filmic light and magic style effects
  • Excellent English written and verbal communication skills

Benefits:

  • Competitive salary with flexible hybrid working offered
  • Great benefits package including private healthcare
  • Access to the latest cutting-edge hardware
  • Regular team incentives and social events
  • Mental health support

Application:

Please email me your CV to cvs@big-planet.biz quoting reference 2728.

We are an equal opportunities recruitment agency, value diversity and don't discriminate.  We are GDPR compliant.


Remote Technical Animator AAA – REF 2776

Our client is an AAA shooter-based video game studio in search of a talented Technical Animator to join their exciting team and assist with their latest projects. This role is offered fully remote.

What you will be doing:

  • Be responsible for creating advanced animation rigs
  • Work closely with the Animation Lead to facilitate the creation and development of pipelines for animation
  • Create tools to improve/support international animation pipelines
  • Identity bottlenecks in animation pipelines
  • Perform rig fixes and troubleshooting during production
  • Work with the technical animation team to drive long-term technology and improve the workflows for animators
  • Provide and receive constructive technical feedback to maintain high standards of quality
  • Contribute to the estimation, planning and prioritization of tasks

Who you are:

  • 3+ years’ experience in a Technical Animator role or similar
  • Ability to create and define tools for art and animation pipelines
  • Knowledge of industry standard project management tools and source software
  • Great knowledge and proficiency of Maya and Motion builder
  • Experience with Unreal Engine, and Unreal Engine animation systems
  • Experience with building procedural character systems e.g., ground alignment/Foot IL, Aim controllers etc
  • Experience with Metahumans, skeleton/rigs
  • Good understating of facial animation systems
  • Great English written and verbal communication skills

Benefits:

  • Flexible working hours with no crunch
  • Remote/home working option
  • Supportive and inclusive work environment
  • Company social events
  • Professional learning and development opportunities

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2775.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Remote Senior Lighting Artist Games AAA – REF 2773

We are working with an exciting videogames studio who are looking for an enthusiastic Senior Lighting Artist to join their team and work on their latest projects. This role is offered fully remote.

What you will be doing:

  • Work with the Art Director to fully understand the visual style and goals for the project
  • Work with multi-disciplinary Leads and Designers to create engaging and beautiful gameplay scenes and spaces
  • Create photo-realistic visuals though lighting complex scenes
  • Mentor, review and help junior members of the Art team, sharing your expertise
  • Help maintain quality and workflows consistent across all environments
  • Work with the Production team to set project timeframes
  • Assist with improving lighting content pipelines
  • Use creative troubleshooting techniques to deliver real time lighting solutions

Who you are:

  • 3+ years of experience in a Lighting Artist role or similar
  • At least one AAA project shipped in a Senior Lighting position
  • Great understanding of Unreal Engine 5 Lighting techniques and performance guidelines
  • Excellent foundational skills e.g., composition, shadow and light, design, and colour theory
  • Excellent understanding of environment art pipeline, dependencies, and overall scope of the project
  • Strong understanding of how physically based rendering systems and lighting interact
  • Good English written and verbal communication skills

Benefits:

  • Flexible working hours with no crunch
  • Remote/home working option
  • Supportive and inclusive work environment
  • Company social events
  • Professional learning and development opportunities

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2773.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Technical Artist VR Game Development Studio Netherlands – REF 2750

We are working with a leading VR and AR studio based in Rotterdam, that is looking to hire an experienced and innovative Principal Technical Artist with a passion for creating high quality graphics and implementing new tools and cutting-edge techniques.

What you will be doing:

  • Act as a bridge between different disciplinary teams to ensure art assets can be easily integrated
  • Work closely with the Art and tech team to improve workflows and processes
  • Find solutions and specify tools for further development of Art pipelines and processes
  • Create detailed, easy to read documentation of toolsets and workflows
  • Identity pipeline, workflow and build problems and work towards solving them
  • Keep up to date with industry trends, technology, and techniques

Who you are:

  • Experience in a Technical Artist role in the games industry
  • Portfolio that demonstrates your experience as a technical Artist
  • Up to date knowledge of current art techniques and development processes e.g., PBR, Lodding and Optimizing
  • Excellent English written and verbal communication skills
  • VR experience is a bonus
  • Passion for video games and VR

Benefits:

  • Competitive salary with a healthy work-life balance
  • Flexible working hours
  • Great added benefits e.g., health and Pension contribution plans
  • Latest VR hardware and technology
  • Friendly and supportive work environment

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference number 2772.

Big Planet is an equal opportunity company, valuing diversity and does not discriminate. We are GDPR compliant.


Technical Artist Mobile Games India – REF 2772

We are working with an exciting mobile game studio based in Bangalore, India who are looking for a talented Technical Artist to join their talented team and work on their latest exciting titles. As part of your role, you will be responsible for helping the artwork look stunning in Unreal 4 and Unity and optimizing art pipelines.

What you will be doing:

  • Work across multidisciplinary teams to develop and implement art pipelines, tools and features in Unity and Unreal 4
  • Help to build and maintain core art pipelines, including standards and best practises
  • Proactively identify new technologies and techniques that will improve the overall project
  • Create detailed, easy to read documentation of toolsets
  • Help define new art workflows
  • Analyse and optimize performance issues for art assets
  • Be the point of contact between team members to drive cross-department collaboration

Who you are:

  • 5+ years of experience as a Technical Artist or similar
  • Expert level proficiency with Unreal and Unity for mobile games development
  • Deep understanding of art production tools, terminology and methodologies for mobile game development
  • Good knowledge of node-based shader editors or HLSL experience
  • Expertise with game art workflows
  • Scripting ability inside 3D software to help automate some of the work (MEL, python etc)
  • Great English written and verbal communication skills
  • Good organisational and time management skills
  • A passion for mobile games

Benefits:

  • Competitive salary with flexible working hours
  • Fully remote working offered
  • Great benefits package
  • Healthy work/life balance
  • Friendly and supportive work environment

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference number 2772.

Big Planet is an equal opportunity company, valuing diversity and does not discriminate. We are GDPR compliant.


Lead Technical Artist AAA London – REF 2762

We are working with a leading AAA action-based videogame studio who are looking for a Lead Technical Artist. As part of your role, you will be responsible for leading, planning and implementing state of the art solutions for the Art team.

What you will be doing:

  • Collaborate across multi-disciplinary teams to ensure all project dependencies are met
  • Be responsible for driving the game’s performance and memory consumption optimization efforts
  • Create inspiring artwork that captures players imagination
  • Help define new art workflows and identify industry trends and best practices
  • Mentor and help junior members of the Art team, providing your knowledge and support
  • Help develop workflows and high standards for efficient content generation

Who you are:

  • 5+ years of experience in a Technical Artist role or similar
  • Experience as a Lead Technical Artist on shipped AAA titles
  • Great knowledge of content creation pipelines e.g., lighting, texturing/shading etc.
  • Good knowledge of fundamental mathematical concepts in 3D technologies
  • Knowledge of modern game content creation workflows
  • Extensive knowledge of Unreal Tech
  • Experience in scripting application in DCC
  • C++ skills
  • Great English written and verbal communication skills

Benefits:

  • Competitive salary with generous bonus scheme
  • Great benefits package including private medical insurance
  • Amazing additional perks e.g., car leasing and cycle to work schemes
  • Friendly and supportive work environment with social events/parties

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2762.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Remote Lead Technical Artist AAA – REF 2769

Our client is a with a well-established AAA RPG Shooter videogames studio, who are looking for a Lead Technical Artist to join their team and work on their latest projects. This role is offered fully remote.

What you will be doing:

  • Monitor and sustain the quality of work completed by the Tech Art team, while meeting timeline requirements for the project
  • Promote best practises within the Art Team
  • Identity, anticipate and solve any production issues
  • Play an integral role in shaping workflows and improving pipelines
  • Work alongside multi-disciplinary teams to define and maintain art content pipelines
  • Identify opportunities for improvements that the Tech Art team can deliver, building them onto the team’s roadmap

Who you are:

  • 5+ years of experience in a Technical Artist role or similar
  • At least 1+ title shipped in a technical art or lead role
  • Expert knowledge of one or more 3D software packages (Maya, 3ds Max, Blender)
  • Broad knowledge of game engines e.g., Unreal Engine
  • Broad knowledge of coding/scripting languages e.g., Python
  • Experience driving efforts around performance optimizations
  • Great English written and verbal communication skills

Benefits:

  • Flexible working hours with no crunch
  • Remote/home working option
  • Supportive and inclusive work environment
  • Company social events
  • Professional learning and development opportunities

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2769.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior VFX Artist Console Games UK – REF 2717

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint an experienced Senior VFX Artist to join their growing art team. This role is offered fully remotely if based in the UK.

What you will be doing:

  • Create high quality visual effects, from prototyping through to the implementation in game
  • Bug fix, polish and assist with concepting new ideas and exploring new techniques
  • Improve the efficiency of the VFX art processes
  • Set and share best practises, production pipelines and workflows
  • Help and mentor junior members of the VFX art team
  • Keep up to date with industry advancements and technologies

Who you are:

  • 4+ years of experience working in a Senior VFX artist or similar role
  • Worked on at least 1 title in a VFX discipline preferably a AAA title
  • Excellent artistic ability exhibited through a portfolio/showreel, demonstration a range of 2D and 3D real time VFX
  • Knowledge of workload management software/principles (Jira)
  • High proficiency of Maya/Max, Photoshop, Substance and After Effects
  • Experience in Houdini, UE4’s Cascade or Niagra
  • Great English written and verbal communication skills 

Benefits:

  • Competitive salary with flexible working hours
  • Great benefits package including private medical insurance schemes
  • Employee share scheme and annual bonus offered
  • Relocation support is provided if needed
  • Amazing addition perks including monthly fitness sessions

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2717.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Remote Senior VFX Artist AAA - REF 2714

We are working with a well-established AAA game studio, who are looking for a talented VFX Artist to join their team. As part of your role, you will be creating a first-class high quality game experience. This role is offered fully remotely.

What you will be doing:

  • Be responsible for the development and creation of high quality VFX effects
  • Report directly and work with the Associate Lead VFX Artist
  • Collaborate across multi-disciplinary teams to design and implement VFX
  • Provide clear technical documentation regarding VFX production and implementation procedures
  • Anticipate, identify, and solve problem areas regarding VFX
  • Provide feedback and support to other team members

Who you are:

  • 3+ years of experience in a VFX artist role or similar
  • Minimum of 1 title shipped for PC and console in a VFX Artist role
  • Good experience with Unreal Engine Niagara
  • In-depth knowledge of VFX principals
  • Experience using Autodesk Maya/3D Studio Max or other related software
  • Excellent English written and verbal communication skills
  • Passion for video games and VFX

Benefits:

  • Flexible working hours with no crunch
  • Remote/home working offered
  • Professional learning development opportunities
  • Supportive and inclusive work environment
  • Company social events

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2714.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Art Outsourcing Supervisor Animation Barcelona – REF 1143

We are working with a well-established mobile games studio based in Barcelona, who are looking for a talented Art Outsourcing Supervisor to work on their latest exciting 2D animation projects.

What you will be doing:

  • Report to the Art Outsourcing Manager to align on tasks and priorities
  • Proficient with Spine - 3D animation knowledge is a big plus 
  • Great understanding of 2D art principles 
  • Work across multi-disciplinary teams to identify and solve problems in the art pipeline
  • Design, monitor and execute improvement plans
  • Ensure documentation is of a high standard and on time
  • Optimize the efficiency of your assigned projects

Who you are:

  • 3+ years of experience in the game industry in an Art role or similar 
  • Professional experience handling art vendors and experience working with vendors
  • Great knowledge and proficiency of Maya and 3DsMax
  • Professional experience working on asset management and maintaining asset pipelines
  • Experience with cloud services e.g., Drive, Doc and slides
  • Great English written and verbal communication skills
  • Passion for games

Benefits:

  • Competitive salary with flexible hours
  • Great benefits package including private medical insurance
  • Relocation support offered
  • State of the art studio including a gym, gaming room and hairdressers
  • Studio based in a beautiful city full of rich culture
  • Personal development offered e.g., language lessons
  • Friendly and supportive work environment with social events/parties

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 1143.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Senior Environment Artist AAA London – REF 2656

We are working with a leading AAA console game studio based in London, who are now looking for a talented Senior Environment Artist to join their team and work on their next world hit title.

What you will be doing:

  • Create high quality environments that vary in scale and complexity
  • Work closely with Lead roles to harmonise new assets
  • Collaborate across multi-disciplinary teams to drive the creative vison forward
  • Produce high quality work within the project deadlines
  • Model assets using reference photographs
  • Help and mentor junior members of the team
  • Be aware of potential risk to the projects and Trouble shoot action asset errors

Who you are:

  • 3+ years of experience in an Environment Artist role or similar
  • Up-to-date art portfolio containing examples of environment art
  • Experience using 3D asset creation
  • Knowledge of PBR workflows
  • Good experience with modelling tools e.g., Maya, or 3D Studio Max
  • Great English written and verbal communication skills
  • Experience with Jira
  • Passion for art and games

Benefits:

  • Competitive salary with no crunch
  • Great benefits including private medical and dental cover
  • Generous bonus and reward schemes
  • Friendly and supportive work environment
  • Excellent additional perks including discounts, car leasing schemes etc

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2656.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Lighting Artist Games Germany – REF 2055

We are working with a leading game studio based in Southern Germany looking for a talented Lighting Artist to join their exciting team.

What you will be doing:

  • Report and work directly under the Executive Art Director on defining lighting styles and moods
  • Work closely with the art team to improve processes and workflows
  • Set up main lighting and moods of the studio’s levels/worlds
  • Help drive narrative story telling through effective use of colour, light and mood
  • Set up lighting for cutscenes and cinematics ‘

Who you are:

  • 3+ years of experience as a lighting artist or similar role
  • At least 1 title shipped from start to finish in a Lighting Artist position
  • Strong understanding of lighting theory
  • Good understanding of lighting pipelines and cutting-edge art techniques
  • Excellent communication skills
  • Able to work on various art styles from Realistic to Stylized
  • Passion for videogames

Benefits:

  • Competitive salary with flexible working hours
  • Excellent benefits package including health insurance
  • Great work-life balance
  • Relocation support provided
  • Good additional benefits e.g., language classes and fitness studio

Application

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2055.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR complaint.


Vehicle Artist Games France – REF 2108

We are working with a highly acclaimed indie game studio based in the South-West of France. They are now looking for a talented Vehicle Artist to join their exciting team.

What you will be doing:

  • As part of a team, maintain a high standard of texturing, PBR material creation and modelling
  • Create high quality 3D models from conceptual models
  • Work across multi-disciplinary teams to deliver a cohesive visual experience
  • Be responsible for creating and applying adequate textures
  • Follow technical and planning constraints

Who you are:

  • 3+ years of experience in Hard Surface modelling or similar
  • Proficient in 3D modelling software e.g., 3DS Max
  • Excellent usage and knowledge of Photoshop
  • Self-motivated and great team worker
  • Able to communicate well in English and French
  • High attention to detail skills

Benefits:

  • Competitive salary with no crunch
  • Great benefits package including health insurance
  • Relocation support provided
  • Profit sharing and holiday bonus
  • Friendly and supportive work environment
  • Amazing added benefits in terms of transportation, sports, studio media library

Application:

Please e-mail your CV to cvs@big-planet.biz quoting the reference 2108.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Remote Senior Technical Animator AAA Berlin – REF 2689

Our client is a AAA action based F2P game studio looking for a Senior Technical Animator to join their team. As part of your role, you will be responsible for rigging characters, develop tools for character animation and streamline processes.

What you will be doing:

  • Work across multi-disciplinary teams to establish, refine and optimize animation pipelines and procedures
  • Develop tools and frameworks for character animation
  • Take part in review cycles, providing and improving on feedback from other team members
  • Work with animators to resolve technical issues blocking the workflow
  • Be involved in planning project goals and provide solutions for problems in planning
  • Mentor and help junior members of the Art team

Who you are:

  • 5+ years of experience in a gaming production role
  • Expert knowledge of Maya (preferred), Motionbuilder or similar 3D packages
  • Great understanding of tools, pipelines, and development process’s
  • Strong creative and technical problem-solving skills
  • Good Experience with Unreal engine or similar game engines
  • Ability to create character/creature rigs to a high standard
  • Excellent English written and verbal communication skills

Benefits:

  • Competitive salary with a great work-life balance
  • Relocation package offered
  • Friendly and supportive work environment
  • Studio located in one of the most vibrant cities in the world
  • Professional growth and trainings offered

Application

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2689.

Big Planet is an equal opps recruitment agency, and we are GDPR compliant.


Remote Senior Technical Artist AAA Berlin – REF 2611

Our client is a AAA games studio working on a brand-new exciting F2P multiplayer shooter. They are now looking for an experienced Technical Artist to join their team. As part of your role, you will be responsible for leading the technical art team and make the game look and perform great.

What you will be doing:

  • Lead the Technical Art team under the direction of the Lead Technical Artist
  • Mentor and help junior members of the Art team through guidance and feedback
  • Be involved heavily in the creation of Technical Art processes, pipelines, and disciplines
  • Create and maintain documentation standards and practises for tools, pipelines, and technical specification
  • Monitor progress against schedule and budget
  • Collaborate across multidisciplinary teams to design, implement, document, and maintain content creation pipelines and tools
  • Improve workflows and increase the speed and efficiency of the art team
  • Remain up to date with new technologies and techniques
  • Build strong relationships with stakeholders and partners

Who you are:

  • 3+ years in a Technical Artist role or similar
  • At least one shipped title from beginning to end in a Technical Artist role
  • Experience writing tools with C++, Blueprints and Python
  • Great understanding of real-time rendering, VFX, and lighting workflows
  • Deep overall understanding and experience with Unreal Engine
  • Good at both technical and creative problem-solving
  • Experience supporting and devising modern 3D art asset creation pipelines
  • Excellent English written and verbal communication
  • High attention to detail

Benefits:

  • Competitive salary with a great work-life balance
  • Relocation package offered
  • Friendly and supportive work environment
  • Studio located in one of the most vibrant cities in the world
  • Professional growth and trainings offered

Application:

To apply please forward your CV to cvs@big-planet.biz quoting the reference 2611.

Big Planet is an equal opps recruitment agency, and we are GDPR compliant.


Principal Hard Surface Artist AAA Games Studio London - Ref 2679

Our client is a successful and award-winning studio who creates team-based multi-player games, looking for an experienced and creative Principal Hard Surface Artist with an artistic eye for detail, who will lead and inspire the team, also setting, pushing and maintaining the highest quality and artistic bars throughout the project.   

What will you do

  • Work closely with the various teams to bring the vision of the project to life
  • Assist, build and maintain the pipelines
  • Create amazing realistic hard surface assets

What do you need

  • Relevant industry experience at Lead or Principal level,
  • An impressive portfolio showcasing your 3D modelling skills – hard surface assets with real world references
  • Expert knowledge of 3D modelling packages
  • Solid experience of physically based materials  

Benefits

This studio offers a very competitive salary along with wonderful company benefits.

Application

Please forward your updated PDF or Word formatted CV and your latest portfolio/showreel links to cvs@big-planet.biz quoting reference 2679.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Marketing Artist Mobile Games UK based studio - Ref 2673

Our client who has developed very popular titles in the mobile games industry, is looking to appoint an experienced Marketing Artist to promote and showcase their mobile games, and live events.

Responsibilities

  • Creating promotional images and motion graphics
  • Help edit 2D animation
  • Provide feedback and insight to designers, artists, and producers on proposed designs
  • Engage with the player community
  • Work closely with the company’s in-house teams to fulfil marketing graphic requests
  • Deliver on the organisation's creative marketing goals

Requirements

  • Marketing experience in the games industry
  • A min of 2 years, ideally mobile games, ideally casual games
  • motion graphics and animation skills
  • Photoshop, After Effects and Illustrator
  • 3D software & Unity knowledge is desirable but not essential

Benefits

This studio offers a very competitive salary, amazing company benefits and relocation assistance

Application

Please forward your updated PDF or Word formatted CV, along with your latest portfolio to cvs@big-planet.biz quoting reference 2673.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Technical Art Director Console Game Studio UK - REF 2668

Our client who is known for creating cutting-edge game experiences, is looking to appoint a highly skilled Technical Art Director to come on board, ensuring optimal results between art and game performance, delivering excellent results.

What will you be doing?

  • Reports to the Art Director
  • Effectively manage the Tech Art Department and oversee the technical art processes
  • Lead, support, guide and mentor the Tech and Art teams
  • Communicate and act as a liaison between the Code and Art teams
  • Working closely with the code, design and art teams – pushing new visual features and assist with designing the pipelines and processes for the production readiness
  • Manage and oversee the pipelines and quality across the games
  • Meeting regularly with Code, Design and Art teams – discuss and implement new ideas and features
  • Assist all departments with debugging
  • Drive quality and define best practices and workflows

Who you are

  • A min of 10+ years in the games industry, with relevant technical art direction experience
  • Released titles, ideally 2/3 full development cycles
  • Solid programming- C++, C#, WPF
  • Writing shaders – HLSL experience
  • Scripting skills – Python, Maxscript
  • 3DS Max experience
  • Expert knowledge of leading game engines
  • Drive optimisation of content, best practices in games content creation

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to lynelle@big-planet.biz quoting reference 2668.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Environment Artist Console Studio AAA SE England Ref 2651

Our client is expanding and working on a new AAA project for Gen 5 consoles. They are looking to appoint a talented and creative Senior Environment Artist, who will create high quality foliage, rocks and organic environments.

Responsibilities

  • Work closely with the Lead Artist and collaborate with the art and design teams, working on cutting-edge features
  • Create beautiful and amazing environments – take it to new level and enhance gameplay
  • Work with the team and producers, identifying issues and find and communicate solutions with management  
  • Push for visual quality of the games
  • Liaise with the rest of the teams to discuss their requirements

Requirements

  • A formal qualification with experience as a senior artist in the games industry
  • An updated and amazing portfolio showcasing your environment art and 3D art skills
  • Full game production pipeline as a Senior, with released titles, console games experience
  • PBR workflows
  • 3DS Max/ Maya/ Blender, Substance Designer/ Painter, Photoshop skills

An added bonus if you have the following skills:

  • Houdini
  • Real-time lighting
  • Shipped AAA games
  • Previous high-end film quality projects
  • Creation of organic assets

Benefits

Working on international AAA game projects, access to cutting-edge hardware, flexible/hybrid working, discretionary bonus scheme, Private Healthcare Plan, Pension Plan, Life Assurance, Team Incentives and Social Events.

Application

Please email your Word CV and your updated portfolio to cvs@big-planet.biz quoting reference 2651.

We are an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Senior Vehicle Artist AAA Console Studio UK - Ref 1993

We are working with a leading studio based in Leamington Spa who is looking for a talented Senior Vehicle Artist, with solid 2D and 3D automotive design skills, who will create bespoke and licenced vehicles.

Skills required

  • A min of 3 years as a Vehicle Artist, with an impressive portfolio showcasing your skills
  • AAA experience, with a released title
  • 3D modelling skills (low and high poly)
  • PBR workflow experience
  • Art packages such as Maya, 3DSMax, Photoshop
  • Unreal engine
  • Understanding of optimisation and mesh topology techniques
  • V-Ray rendering knowledge will be a bonus

Application:
Please forward your updated Word formatted CV and your latest portfolio to cvs@big-planet.biz quoting reference 1993.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR complaint.


Technical Artist AAA Console Studio Midlands Ref 2647

Our client is a world-class and leading AAA studio who is looking to appoint a highly skilled Technical Artist, who will support their team of artists, who will drive quality and performance improvements, to create a beautiful fairy-tale world for their game.

You’ll have 

  • Act as a bridge between the Art and Engineering teams
  • Collaborate and communicate across the various disciplines
  • Export tools for environment artists
  • Create shaders along with the rendering team
  • Create processes to ensure quality is maintained
  • Troubleshooting, communicate and resolve any issues
  • Support the various sub-disciplines – VFX, lighting, UI etc. 

Who you are

  • An experienced Technical Artist in the games industry, creating high quality environment art
  • Art application experience - 3DS Max, Maya, Substance suite, Zbrush etc.
  • Shader experience (HLSL or node-based) 
  • Python or similar, creating scripts for Maya or 3DS Max
  • Knowledge of rendering, animation, and other art topics

Application

Please email your updated Word CV and your latest portfolio to cvs@big-planet.biz quoting reference 2647.

We are an equal opps company, value diversity and do not discriminate. We are GDPR compliant.



Get in Touch

phone: +44 (0) 1273 233 534

email: info@big-planet.biz

cvs: cvs@big-planet.biz

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