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Vacancies in Art & Animation

Lead Technical Artist – Videogames – Malta – ONSITE ONLY

26-09-2024

We are seeking a Lead Technical Artist to play a crucial role in crafting dynamic video game environments. The role is strictly onsite.We offer a relocation package and a dedicated team to help you move and settle in, with an excellent social scene at the studio.

KEY RESPONSIBILITIES

  • Set inspiring goals for your team, effectively planning and prioritizing throughout the year.
  • Offer continuous, constructive feedback to team members, celebrating all achievements, large and small.
  • Foster impactful communication and encourage an open dialogue within the team.
  • Clearly define expectations for team members and hold them accountable for their key outcomes.
  • Collaborate with team leads to establish and enhance art production processes and technologies, ensuring they align with artists’ needs for high-quality output within resource constraints.
  • Balance the creative vision of projects with technical budget limitations.
  • Identify potential project risks and communicate them to management promptly.
  • Serve as a go-to resource for the team regarding technical art, providing solutions for complex challenges.
  • Optimize content for improved memory usage and performance.
  • Contribute to the development of technology roadmaps tailored to project requirements.
  • Engage in the creation and rendering of artwork, models, animations, and textures as needed.
  • Participate in recruitment efforts.

QUALIFICATIONS

  • Over 6 years of experience in technical art or a related field.
  • Bachelor’s degree in Art, Design, Technical Discipline, or equivalent training.
  • Experience in a technical art role with at least one shipped game, preferably a full-cycle ‘AAA’ console title.
  • Proficiency in 3D graphics software such as 3DS Max or Maya, ideally with advanced scripting capabilities.
  • Strong time management and prioritization skills.
  • Excellent communication and interpersonal skills.
  • Familiarity with data management software (e.g., Perforce) and various hardware architectures.
  • Understanding of compression formats supported by GPU hardware.
  • Working knowledge of scripting/programming in languages like MaxScript, Python, C#, etc.
  • Awareness of platform strengths and limitations.
  • Good understanding of various art and animation pipelines.
  • Technical expertise in both 2D and 3D art.
  • Fluency in English.
  • Experience with procedural open-world content generation.

PREFERRED SKILLS

  • Scripting abilities (e.g., Python, C++).
  • Experience with physical, fluid, and gas simulations.
  • A passion for gaming.
  • Keeping up with the latest trends and researching software to inform future tools and processes.

BENEFITS

A comprehensive benefits package is available. Full relocation package included.


CVs to cvs@big-planet.biz to apply



Get in Touch

phone: +44 7584 025270

email: info@big-planet.biz

cvs: cvs@big-planet.biz

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