Vacancies in Art & Animation

Remote Technical Animator PC/Console Games AAA – REF 2850


We are working with a well-established AAA game studio who are looking for a talented and experienced Technical Animator to join their team and help with their latest exciting RPG project. This role is offered fully remote.

What you will be doing:

  • Be responsible for setting up characters which include ragdoll, dynamics (rigid bodies, fake physics), cloth simulation, IKs etc.
  • Build animation blueprints and maintenance for main player, NPCS and enemies’ bosses.
  • Work with Unreal Engine 5.
  • Build small tools such as animModifies to help automatize animation tasks for animators.
  • Develop and maintain efficient animation pipelines, workflows, and tools.
  • Troubleshoot and solve technical issues relating to animation.

Who you are:

  • Industry experience in a Technical Animator role or similar.
  • Unreal Engine experience, preferably in Unreal Engine 5.
  • Good understanding of UE animation workflow.
  • Knowledge of procedural systems such as IKs, rigid bodies and Control Rig.
  • Knowledge of physical simulation setup e.g., ragdolls.
  • Phyton or C++, with the desire to learn.
  • Great English written and verbal communication.


  • Lip sync, especially FaceFX.
  • Experience with mocap.
  • Maya rigging and skinning.


  • Flexible working hours with no crunch
  • Remote/home working
  • Supportive and inclusive work environment
  • Company social events
  • Professional learning and development opportunities


To apply please forward your CV to cvs@big-planet.biz quoting the reference 2850.

Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.

Get in Touch

phone: +44 (0) 1273 233 534

email: info@big-planet.biz

cvs: cvs@big-planet.biz