big planet recruitment

Current Vacancies in Artwork & Animation

Manager/Lead 3D Asset & Vehicle Artist– UK North

Our client is a renowned UK production company specialising in bespoke animation, cinematics, imagery, and fx. They are looking for an experienced 3D Asset &Vehicle Artist who is confident managing and driving the team.


Responsibilities

With the Producer and other team Leads, maintain quality and production pipeline

Work rapidly from varying intricacies of briefs

Lead and inspire the team in the production of vehicles and 3D assets

Critique and adapt to feedback from other teams

Set, organise and achieve milestones

Keep abreast of industry advancements and share this knowledge


Requirements

At least 2 years in a leadership role within CG art production

Adept in CAD, high quality automobile 3D modeling and asset creation

Confident utilizing 3D Studio Max and VRay, ideally Zbrush, Deltagen, Photoshop and Nuke too

Highly able artistically demonstrated in an online portfolio/showreel

Great leadership skills


We Offer

Competitive salary

Results derived bonus scheme

Holiday allowance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #549)


CG Generalist & PipelineTD – UK North

Our client is a renowned UK production company specialising in bespoke animation, cinematics, imagery, and fx. They are looking for a skilled TPipelineTD who has all the CG art skills of an accomplished Technical Artist/ 3D Modeller.


Responsibilities

Manage the pipeline and database in fastidious detail

Guide right from the managers and Leads to the junior modellers and external resources

Provide solutions for the production teams, including development of tools and interfaces

Provide ad-hoc 2D/3D creation, i.e. modelling, animation, FX, compositing, finishing

Resolve software and technical problems, tracing them right back to the cause

Generate job set-ups, and tutor all end users

Update all technologies as they advance, and tutor all end users


Requirements

At least 3 years experience in pipeline development

Confident utilising 3DS Max, MaxScript, Nuke, Real-Time engines, Maya and Python

Abreast of the very latest CG developments

Good communicator in English, able to translate technical vernacular into plain language

Demonstrable excellence in CG art creation


We Offer

Competitive salary

Results derived bonus scheme

Holiday allowance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #545)

If you are not looking to progress, what about in the future? How about friends? Pass my contact details to anyone who could be looking. 


Technical 3D Artist – Barcelona

Our client is a leading technology company in the fast changing and ground breaking Virtual Reality space, providing web based VR tech to clients across industrial, retail, sales, real estate and service sectors in Europe and beyond. They make photorealistic renders, virtual showrooms and visualization presentations utilising the very latest VR hardware and their own web based rendering technology. You would be joining their rapidly expanding team, to cope with the demand for their cutting edge technology.


Tech required: Skills: VRay, 3dsMax, Photoshop, After Effects

Excellent communications and team working skills

This is a role for an artist with 3 - 4 years working experience in this field

VR headset SDK experience a plus, but not essential


We Offer

Relocation assistance

English speaking studio in Mediterranean cultural hub

Competitive salary relative to your experience

Work in the forefront of new technology


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #542)


Lead Technical Animator – UK London

Our client is a major publisher backed AAA studio, making BAFTA award winning action titles that sell millions of copies and consistently achieve metacritic ratings of 80%+. Based in a cool London neighbourhood, this studio works to the highest standards. They are looking for a Lead Technical Animator with AAA experience on next-gen platforms.


Responsibilities

Reporting to the Animation Director, lead the technical animation team

Deliver quality results by ensuring:

  • Risks and snags are minimised
  • Working practices are optimised
  • Workflow is smooth between design, cinematics and developer teams
  • Updating and suitability of toolsets available
  • Emergent trends and industry advances are researched and knowledge shared
  • Goals are achieved to schedule and within the creative vision
  • Design documentation is iterated and archived


Requirements

Demonstrable excellence as a meticulous Lead animator in AAA games

Confident utilising:

  • Unreal4 for cloth, physics and ragdoll setup
  • 3DS Max for biped / quadruped, custom rigging / skinning and animation setups to a high level
  • Motion Builder
  • Scripting packages: 3DS Max SDK in C++; Maya in Generla Rigging, Mel, PyMel; Fabric Engine in KL, Canvas, Kraken; Maxscript and dotNet libraries for toolsets creation.
  • MS Office


We Offer

Competitive salary incorporating salary reviews, bonus scheme and contributory pension

Brand new open-plan studio, optimised for employee contentment

Career/personal development programme

Active work / social / orator programme

Medical, dental, optical, well-being and health benefits / assistance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #539)


UI Technical Artist – Germany

Our client islooking for a UI Technical Artist well versed in Unreal Engine 4 and familiarwith the free to play games model.


Responsibilities

Layout UI mock-upsin Unreal Engine 4

Script the layoutvia UMG to embed the UI

Maintain 2D assetpipeline

Collaborate with thecoding team to achieve the artistic vision


Requirements

At least 3 yearsrelevant industry experience

Degree qualified orequivalent

Confident utilisingUnreal Engine 4 and scripting

Comfortable utilisingUMG and performing basic animation

Good communicator inEnglish


We Offer

Permanent position in a strong, expanding, friendly gamesstudio

The opportunity to palpably contribute to the output withouthierarchical restrictions

Guiding and inspiring an expert, international team

Career and personal development assistance

Health and leisure benefits


Please forward CV’s in .doc or .docx format andportfolio/showreel links to Adan Hill, Recruitment Consultant -adan@big-planet.biz (ref #533)


Senior Technical Animator – UK North

Our client is a multi-award winning studio that has excelledcross-platform, in many genres of games for all age groups, maintaining aconsistently high meta-critic rating. To sustain their steady expansion they arelooking for an experienced Technical Animator who is accustomed to producingtop quality AAA console titles.


Responsibilities

Creation of game-ready character animations portraying actions and behaviours

Produce accomplished character concepts, rigs, animations and pipelines

Set up and manage character behaviour graphs

Assist the Lead with mentoring, scheduling , research and development

Collaborate with developer and design teams to deliver an engaging user experience


Requirements

At least 1 year’s experience at senior level

Strong understanding of animation, animation design, pipeline and procedures

Strong scripting skills

Experience using Unreal/Unity and Maya

Demonstrable excellence via show reel/portfolio of animation and technical processes


We Offer

Competitive salary and benefits in an established studio with many new titles currently in development

A working environment that is relaxed yet rewarding

The opportunity to palpably contribute to the artistic direction of the titles

The office is located in a vibrant, northern British city with good transport links


Please forward CV’s in .doc or .docx format, portfolio and showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #527)


Illustrator / Art Director – Warsaw 

Our client is looking for an outstanding, daring and uniqueIllustrator / Art Director / 2D Artist to create engaging art for promotionalcampaigns.


Responsibilities

Creation of artwork for storyboarding, key arts andpromotional features

Leading the art team and collaborating with externalpartners for pre-production sketch-ups through to final artwork


Requirements

Confident drawing ability, especially dynamic movement andquick sketching

Natural sense of composition, lighting and positioning

Confident utilizing Photoshop, 3D modelling packages andfilm platforms a plus

Good communicator, visually and verbally

Demonstrable ease in pushing the artistic boundaries


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern studio

Opportunity to palpably steer the studio’s visual style

Health and leisure benefits

Relocation assistance


Please forward CV’sin .doc or .docx format and portfolio links to Adan Hill, Recruitment Consultant- adan@big-planet.biz (ref #520)


Concept Artist – UK North

Our client is looking for a creative Concept Artist. Regardless of whether games has been your speciality, or whether another discipline is where you have excelled before, they are looking for someone whose work is distinctive and individual. Imagination and eccentricity is as paramount as technical excellence here.


Requirements

Demonstrable illustrative skills in a varied and inspirational portfolio

Good communicator capable of transforming others’ ideas into visuals rapidly


We Offer

Competitive salary and benefits in an established studio with many new titles currently in development

A working environment that is relaxed yet rewarding

The opportunity to palpably contribute to the artistic direction of the titles

The office is located in a vibrant, northern British city with good transport links


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #519)


Character Artist - UK Midlands

Our client is looking for a creative Character Artist to enrich their already vibrant team.


Responsibilities

Creation of high and lowpoly models of characters from concept art or art direction

Defining the workflow and processes to achieve game ready characters

Working up photorealistic anatomical, clothing and drapery details

Collaborating with the art teams and inter-departmentally


Requirements

At least 2 years relevant experience in AAA console games

Worked the cycle of at least 1 released title for current-gen platforms

An interest in motor racing a plus, but experience in racing titles is not essential

Confident utilising: ZBrush, Mudbox, Photoshop, Marvelous Designer a plus, and PBR techniques and processes

Good communicator in English, capable of distilling complex processes into simple, non-technical vernacular for other disciplines

Avid gamer


We Offer

 A permanent position in a renowned international studio

Competitive salary and guaranteed holiday allocation

Cutting edge faculties in a glorious setting

Security and career advancement path


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #518)


Senior FX Artist – UK South

Our client is looking for an experienced FX Artist to really take their studio’s visuals to the next level.


Responsibilities

Creation of exceptional VFX, which sometimes may be required at short notice

Plan and coordinate personal and team work scheduling

Collaborate with the Leads, persisting the visual style through the projects

Communicate interdepartmentally, iterating critiques and action plans to the immediate team

Optimise project tool chain/game engine constraints

Thoroughly investigate industry developments, personally evolving and training/mentoring those around you


Requirements

At least 4 years FX experience, preferably at least 1 as a senior

Confident utilising: 3DS Max, Photoshop, Unreal 4 (or comparable engine), Rayfire, PhysX, Apex and FumeFX a plus

Confident in: synthesizing natural occurrences (sea, storms, weather etc...), Shaders particularly transparency - animated UVs - alpha erosion - material blending modes, VFX texture creation, particle distribution, artistic clumping of particles and controlled randomisation / variation, and modelling/UV mapping a plus


We Offer

Competitive salary incorporating salary reviews, bonus scheme and contributory pension

Brand new open-plan studio, optimised for employee contentment

Career/personal development programme

Active work / social / orator programme

Medical, dental, optical, well-being and health benefits / assistance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #517)


Senior Technical Artist – UK South


Our client is a major publisher backed AAA studio, making BAFTA award winning action titles that sell millions of copies and consistently achieve metacritic ratings of 80%+. Based in a cool London neighbourhood, this studio works to the highest standards. They are looking for a Senior Technical Artist with experience in AAA current gen console games. 


Responsibilities

Liaise between art and tech teams for day-to-day support

Resolve snags, maintain and propose optimization developments

Develop tools & scripts, iterate and archive documentation

Propose and deliver goals and monitor implementation

Continually absorb emergent trends and technical developments

Pass on training, and mentor the teams


Requirements

At least 2 shipped titles for consoles, as either Technical Artist or Artist

Artistically able, ideally demonstrated within real-time game engines

Good communicator in English

Experienced utilising/working in:

  • Creative coding frameworks in at least one of HLSL / GLSL, Python, C++, Java, MAXScript or MEL
  • 3D Math functions (linear algebra & vector maths) for real time graphics
  • Pixel & Vertex Shaders, 3dsmax, Photoshop, Substance Designer/Painter & Unreal Engine toolsets
  • Profiling tools for performance reviews and optimisations


We Offer

Competitive salary incorporating salary reviews, bonus scheme and contributory pension

Brand new open-plan studio, optimised for employee contentment

Career/personal development programme

Active work / social / orator programme

Medical, dental, optical, well-being and health benefits / assistance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #516)


Lead Technical Artist – UK South

Our client is looking for a Lead Technical Artist with experience in AAA current gen console games.


Responsibilities

Liaise between art and tech teams as the day-to-day support contact and the enduring developer

Resolve snags, maintain and propose optimization developments

Develop tools & scripts, iterate and archive documentation

Carry the Art Director’s vision through all the material

Propose and deliver goals and monitor implementation

Continually absorb emergent trends and technical developments

Pass on training, and mentor the teams


Requirements

At least 4 shipped titles for consoles, as either Technical Artist or Artist

Artistically able, ideally demonstrated within real-time game engines

Good communicator in English s

Experienced utilising/working in:

  • Creative coding frameworks in at least one of HLSL / GLSL, Python, C++, Java, MAXScript or MEL
  • 3D Math functions (linear algebra & vector maths) for real time graphics
  • Pixel & Vertex Shaders, 3dsmax, Photoshop, Substance Designer/Painter & Unreal Engine toolsets
  • Profiling tools for performance reviews and optimisations


We Offer

Competitive salary incorporating salary reviews, bonus scheme and contributory pension

Brand new open-plan studio, optimised for employee contentment

Career/personal development programme

Active work / social / orator programme

Medical, dental, optical, well-being and health benefits / assistance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #509)


Senior Asset Artist – Amsterdam

Our client is looking for an accomplished Senior Asset Artist to inspire and foster the art team.


Responsibilities

Creation of photorealistic 3D assets

Collaborate with Art Directors, concept and art teams

Resolve snags as they occur, communicating across disciplines

Mentor your immediate team


Requirements

Worked the complete cycle of at least 2 AAA 3D titles

Exceptional portfolio showing detailed, photorealistic 3D assets and textures

Confident utilising node based shaders, Maya and ZBrush

Good grasp technically of game asset creation

Good communicator in English


We Offer

Permanent senior position in a major global content provider

Career advancement opportunities

Relocation assistance


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #515)


FX Artist – UK South

Our client is looking for an FX Artist who is bothtechnically capable and creatively artistic.


Responsibilities

As key part of the VFX team create gameplay andenvironmental effects

Participate actively in team discussions and critiques,implementing the outcomes positively

Resolve issues as they occur and think outside-the-box

Cooperate with art team to heighten visual fidelity

Liaise with designers to improve gameplay choices and

Coordinate with developer to sustain performance requirements


Requirements

At least onereleased game title worked as FX Artist

Familiar with development workflows, processes and tools

Confident utilizing 3D / texturing packages and game engines

Robust understanding and use of timing, scale, composition andcolour

Ideally comfortable with rigid body and fluid simulations


We Offer

Permanentposition in a vibrant studio close to the capital

Health andleisure benefits

Pensioncontributions

Flexible workschedule


Please forward CV’sin .doc or .docx format and portfolio/showreel links to Adan Hill, RecruitmentConsultant - adan@big-planet.biz (ref #508)


Lead Technical Artist – UK South

Our client is looking for a Lead Technical Artist to plan, implement and support all aspects of game development.


Responsibilities

Lead the studio’s technical artist alongside the outsourced teams

Plan, implementation and support game, editor and stand alone art tools

Investigate run-time performance and propose optimal solutions

Prototype, develop, problem solve and optimise content creation pipelines

Collaborate with the programming team to implement tools and features


Requirements

At least 3 years experience at senior or higher

Worked complete cycle on shipped titles ably

Confident utilising Python, MAXScript, Javascript, UE4 and programming in C++ or C#

Passionate gamer

Good communicator in English


We Offer

Permanent position in a vibrant studio close to the capital

Health and leisure benefits

Pension contributions

Flexible work schedule


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #504)


Character Animator – Ontario, Canada

Our client is looking for a Character Animator with a strong understanding of movement, weight, timing and rigging.


Responsibilities

Creation of character concepts in collaboration with Directors and Leads

Develop them in step with the artistic vision of the projects

Deliver functioning animated assets to the project to budget and schedule


Requirements

Skilled in rigging and animating full-body humanoid characters

Expert level understanding of movement, weight and timing.

Knowledgeable in historic, current and emergent animation styles, techniques and tools

Confident utilizing Photoshop and 3DSMax

Portfolio/showreel demonstrating artistic and animation prowess, especially in a ‘casual’ style

Team player and good communicator in English

Avid gamer

Canadian national or pre-existing authorisation to work in Canada


We Offer

Permanent position in a successful, expanding independent studio

Competitive salary including holiday entitlement

Friendly studio with active social/team activities


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #490)


UI Artist – Germany

Our client is one of the fastest growing studios in Europe. Excelling in social, MMO and F2P sectors. They are looking for a User Interface Artist to design user interfaces and HUDs for mobile games.


Responsibilities

With the game design, UX and art teams, design the graphics for menus, interfaces and screens

Take responsibility for the UI-related standards, interface functionality and design

Create wireframes, style guides and mood boards


Requirements

Several years of professional experience designing game-related UI for mobile devices

Degree qualified or comparable in graphic or media design

Confident utilising Illustrator, Photoshop, and InDesign, with familiarity of Unity3D

Skilled in digital, analogue and typographic illustration

Good communicator in English

Eligible to work in the EU immediately


We Offer

Permanent position in a strong, expanding, friendly games studio

The opportunity to palpably guide the output without hierarchical restrictions

Inspiring an expert, international team

Career and personal development assistance

Health and leisure benefits


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #480)

UI Artist/Designer – UK South

Our client is looking for talented UI Artist / Designers with cross-platform experience to join their team as the studio is working on new and exciting new titles.


Responsibilities

Creation of new UI assets from conceptualization, through prototyping and effective implementation

Collaborate actively with Lead, Art Director, game design and development teams

Determine UI functionality

Maintain visual consistency


Requirements

Relevant UI design experience on released titles

Knowledgeable typography knowledge, including historical, current and emergent trends

Demonstrable understanding of player-centred UI behaviours across platforms

Skilled utilizing Adobe Creative Suite

Familiar utilizing Unreal Engine, CryEngine, Unity, Flash, Scaleform, HTML5, CSS3 and JavaScript a plus

Comfortable in Agile methodology

Good communicator


We Offer

Competitive salary, with company bonus, pension and guaranteed holiday allowance

Brand new studio in London’s green belt

Friendly and rewarding work environment

Health and leisure benefits


Please forward CV’s in .doc or .docx format and portfolio/showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref 476)


Senior Character Animator – Barcelona

Our client is looking for an experienced animator to join their growing team with a broad skillset and experience animating for mobile games. 


Requirements:

Experienced in skeletal, traditional and anatomically correct character animation

Skillful in character creation, design concepts and maintaining the project’s look in line with the Creative Director

Knowledge of 3D modelling and Spine

Good communicator in English, with an ability for passing skills on


We Offer

Permanent senior position in a friendly, international studio in a cultural capital

Clear career progression opportunities

Leisure benefits

Flexible work schedule


Please forward CV’s in .doc or .docx format, portfolio and showreel links to Adan Hill, Recruitment Consultant - adan@big-planet.biz (ref #464)


UI Artist – Austria

Our client is looking for an excellent UI Artist.


Responsibilities

Creation of UI and its implementation across platforms

Anticipate problems and react pro-actively

Communicate interdepartmentally to streamline pipeline

Archive and iterate project development


Requirements

At least 3 years relevant experience in games

Portfolio/showreel demonstrating exceptional, creative, straightforward UI Design

Confident in UI animation utilizing After Effects, 3DsMax, Maya, Flash, html5 or iggy/scaleform

Familiarity with in game UI usability, navigation and visual hierarchy

Experience working with either ActionScript or html5

Experience utilizing web front-end markup and languages HTML, CSS or JavaScript

Good communicator in English, conversant in the technical vernacular

Avid gamer

EU citizen or existing EU work visa


We Offer

Long-term employment in an independent game development studio

Creative and ever-changing working environment

Office in historic cultural hub

Flexible working schedule


Please reply with CV in English in .doc or .docx format and portfolio/showreel links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 451)


2D Artist – UK London

Our client is looking for an artist with traditional and digital skills to join the team of a creative title.


Responsibilities

Production of 2D images in line with the style of the title

Collaborating with the game writers for artistic scripted content 


Requirements

Work on at least 1 shipped console title

Portfolio demonstrating a broad scope of artistic skills and disciplines, in traditional medias and CG

Knowledge of painting and drawing skills, and their historical development

Comfortable utilising 3D modelling and 2D animation packages

Basic scripting skills

Good communicator and writer in English

Teaching experience a big plus


We Offer

Permanent position in a renowned London studio

Friendly and supportive office culture

Competitive salary plus bonus, pension and welfare schemes

Health, leisure and well-being benefits


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 443)


Lighting Artist – Warsaw

Our client is looking for an experienced Lighting Artist who is a good communicator.


Responsibilities

Preparation of scenes and locations

Maintain artistic vision for the title

Deliver to brief and timescale

Be the ‘go-to’ for the environment art team


Requirements

At least 3 years in lighting and environment art, with some for AAA games

Accomplished in: lighting, shading, rendering, modeling, texturing and technical agility

Portfolio demonstrating outstanding lighting work

Good communicator, in English

Avid gamer, especially RPG


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern, much-admired studio

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 438)


Lighting Artist – UK Midlands

Our client is looking for an experienced Lighting Artist.


Responsibilities

Create baked and dynamic lighting in step with the Art Director

Actively liaise and collaborate interdepartmentally

Develop techniques and toolsets, and implement improvements

Deliver quality, details results to deadline


Requirements

Excellent knowledge of lighting theory, pipelines and brand-new art techniques

Confident utilising 3DS Max

Familiar with off-line 3D rendering, digital photography and animation VFX

Portfolio demonstrating exceptional lighting work

Good communicator in English, with a thorough grasp of technical vernacular

Avid gamer


We Offer

Permanent position in an internationally renowned studio

Opportunities to palpably contribute to a highly successful title

Competitive salary and career advancement path


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 437)


3D Artist – Vienna

Our client is looking for an accomplished 3D Artist. They are looking for exceptional skill in 3D asset conception and proficiency across a broad range of disciplines.


Responsibilities

Creation of excellent 3D assets in line with the Art Director and Lead’s vision

Production of next gen assets from high to low-poly

Anticipate problems and react pro-actively

Respond positively to critiques

Communication, both within the team and interdepartmentally

Archive and iterate project development


Requirements

At least 3 years relevant experience across game platforms

At least 2 shipped titles

Exceptional skills in: Mudbox, ZBrush, high to low-poly asset workflow, texturing and character modelling

Portfolio demonstrating a broad range of artistic disciplines including: concept, 2D, 3D, realistic and stylised works, animation, technical animation, fx (particle and physics), character and creature visualisation

Good communicator

Avid gamer and digital art fan


We Offer

Long-term employment in an independent game development studio

Creative and ever-changing working environment

Office in historic cultural hub

Flexible working schedule


Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 356)


UI Artist – UK Midlands

Our client is looking for a UI Artist experienced across platforms.


Responsibilities

Creation of efficiently functional and visually arresting UI

Ensure UI Design is to brief and implemented to timescale

Collaborate and communicate with the art team and interdepartmentally to optimize delivery


Requirements

At least 2 shipped console titles

Confident working in current-gen processes

Skilled utilizing Photoshop, 3DS Max and cutting edge art techniques

Avid gamer

Current and historic racing and motorsports enthusiast a plus

Good communicator in English


We Offer

 A permanent position in a renowned international studio

Competitive salary and guaranteed holiday allocation

Cutting edge faculties

Security and career advancement path


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 435)


Senior Technical Artist – UK Midlands

Our client is looking for an accomplished Technical Artist who is confident with up to the minute advances.


Responsibilities

Create inspiring, photo-realistic artwork collaboratively

Define and implement art pipelines and workflows

Be the go-to for implementation of C#, MaxScript and HLSL for the art team

Communicate complex techniques effectively in comprehensible language


Requirements

At least 3 successful, shipped, console game titles

Experience in a racing title a plus

Skilled utilising Photoshop, 3DS Max, PBR packages, C#, MaxScript, HLSL and Unreal Engine

Portfolio / showreel demonstrating accomplished realistic work

Avid gamer, interest in motorsports and racing an advantage

Good communicator in English


We Offer

A permanent senior position in a renowned international studio

Competitive salary and guaranteed holiday allocation

Cutting edge faculties in a glorious setting

Security and career advancement path


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 434)


Technical Artist – UK Midlands

Our client is looking for an accomplished Technical Artist.


Responsibilities

Build studio art processes

Implement asset pipeline with Creative, Tools and Rendering teams

Imaginatively resolve problems and tailor proprietary utilities


Requirements

At least 2 published console titles

Experienced utilising 3DS Max, Maya, C++, C# and 3D packages for scripting and plug-ins

Confident in implementing asset pipelines, exporting and automation of processes

Avid gamer

Good communicator in English


We Offer

Permanent position in an internationally renowned studio

Opportunities to palpably contribute to a highly successful title

Competitive salary and career advancement path


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 431)


Art Director/ Lead - UK West

Our client is looking for an experienced Art Lead or Art Director to head up a small team for a new, inventive title for mobile.


Responsibilities

Lead and mentor the art team

Make 3D environments and assets in a photo-real style

Schedule the pipeline, conduct critiques and integrate the art into the engine

Application of lighting and shaders

Performance optimization in liaison with graphics programmers


Requirements

At least 4 years experience

At least 1 title worked complete cycle as Lead Artist

Confident with 3DS Max, Maya, Cinema 4D, Unity 3D, shaders, lighting and tech art practices

Portfolio demonstrating prowess in 3D modelling, texturing, lighting, realistic environments, vehicles and original concepts

Good communicator

Avid gamer

Currently eligible to work in the EU


We Offer

Permanent position in a friendly, tightly-knit team

Offices located in a picturesque market town with good local facilities

Opportunity to palpably steer the projects

Team and social events


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 424)


Art Director – UK Midlands

Our client is looking for an experienced Art Director with a background in racing titles.


Responsibilities

Directing the art team for the studio’s racing titles

Support the Leads in fulfilling the artistic vision

Critiquing and project management, including budget, skills allocation and scheduling

Recruitment and training for the art team


Requirements

At least 5 years relevant experience, with at least 2 as Art Director

At least 2 projects worked complete cycle as Art Director

Demonstrable prowess leading teams internally and with external partners

Fastidious in work delivery

Avid gamer

Good communicator in English


We Offer

A permanent senior position in a renowned international studio

Artistic autonomy and the opportunity to palpably contribute to the titles

Competitive salary and guaranteed holiday allocation

Cutting edge faculties 

Security and career advancement path


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 429)


Environment Artist Fixed-term Contract

Our client is looking for an experienced Environment Artist to assist on a project.


Responsibilities

Creation of environments and 3D assets to a high standard

Terrain sculpting, 3D modelling, texturing and scene composition in a realistic style


Requirements

Experience with 3DS Max and Photoshop

Portfolio illustrating prowess in realistic environment creation

Good communicator


We Offer

Contract position in an internationally renowned studio with up to date resources

Opportunities to contribute to a series of highly successful titles


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 286)


Experienced – Senior Environment Artist – UK North

Our client is looking for Experienced Environment Artists to join their expanding team. There are both permanent and fixed-term contracts to fill currently.


Responsibilities

Creation of: environments, 3D models, 2D textures, materials/shaders

Setup of: dynamic lighting, post-production effects, basic scene animation

Application of: 2D textures/texture maps, lighting

Work with Leads and team to ensure consistency of vision and implementation

Ensuring work/level hits all memory and frame rate guides/restrictions – optimisations/LODs etc

Participate actively in presentation of original ideas/critiques/proposals

Adapt to changes as the work advances

Keep up to date with emerging technologies and absorb training


Requirements

At least 2 years relevant experience

Proficient user of Maya, Z-brush and Photoshop

Portfolio/showreel demonstrating excellent artistry, basic animation, 3D modelling and originality

Ability to produce quality work under pressure and to deadlines

Technical proficiency and pragmatic problem solving

Good communicator in English

Avid gamer

Eligible to work in the UK immediately


We Offer

A fixed-term or permanent position in an established international content provider

Potential career advancement route

Modern, professional studio in a desirable location near to cultural hubs


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 427)


Lead Motion Graphics Artist – UK Midlands

Our client is looking for an experienced Motion Graphics Artist to head up the team, coordinate scheduling and budgets, liaise internally and externally, and guide the work from conceptualisation right through to testing the final result.


Responsibilities

Daily management of the art team: scheduling, project coordination interdepartmentally and externally, critiques, recruitment and training

Meet with Leads, Producers and Project Manager

Identify and review risks, propose mitigation and contingencies

Iterate technical specifications in line with design documents

Maintain art quality throughout

Develop testing blueprint with QA and compatibility departments


Requirements

At least 4 years relevant experience, in at least a senior role

Worked released, successful AAA console titles for the complete cycle

Excellent managing multi-disciplinary teams and delivering quality work on time

Experience creating photorealistic AAA quality artwork

Confident utilising Photoshop, 3DS Max, ZBrush, After Effects/Cinema 4D, Unreal Engine and PBR packages

Portfolio and showreel demonstrating accomplished realistic work, with some in racing and vehicles

Avid gamer

Good communicator in English


We Offer

 A permanent senior position in a renowned international studio

Competitive salary and guaranteed holiday allocation

Cutting edge faculties in a glorious setting

Security and career advancement path


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 426)


Lead Environment Artist – UK North

Our client is looking for an experienced and outstanding Environment Artist.


Requirements

At least 5 years in AAA console titles, with some as Lead

At least 2 titles worked from conception to release

Portfolio demonstrating prowess in the field, a broad range of talents, exceptional and individual artistry


We Offer

Competitive salary and benefits in an established studio with many new titles currently in development

A working environment that is relaxed yet rewarding

The opportunity to palpably contribute to the artistic direction of the titles

The office is located in a vibrant, northern British city with good transport links


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 420)


VFX Artist - Warsaw

Our client is looking for a VFX Artist who is well versed in cutting edge real-time effects.


Responsibilities

Creation of real-time visual effects for characters, environments and weapons

Implement effects into gameplay

Maintain the visual quality whilst optimizing performance within parameters

Work collaboratively within the team and interdepartmentally to propel the production pipeline, exchange knowledge, and resolve snags


Requirements

At least 2 years relevant games or cinematic experience

Confident utilising Unity (particle effects systems - fire, smoke, water, weather, etc.), Photoshop, AfterEffects, Maya and 3DSMax

Familiar with C#, 2D animation and real-time shaders

Portfolio and showreel demonstrating the required skills and your prowess in VFX

Good communicator in English

Avid gamer


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern, much-admired studio

Opportunity to palpably contribute to the studio’s visual style

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 419)


Senior Game Artist – UK London

Our client is looking for an experienced artist who has worked on mobile and console platforms.


Requirements

At least 3 years relevant industry experience

Confident in Unity, 3DS Max, Photoshop, ZBrush and SCRUM/Agile methodology

Comfortable in technical art/animation and rigging

Accomplished at optimization for mobile platforms

Team and workflow management to deliver within timeframe

Portfolio demonstrating excellence in environments, high and low poly modelling, character modelling, texturing/mapping and lighting


We Offer

A permanent role within a group of renowned studios

Competitive salary and guaranteed holidays

Career advancement path


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 418)


Animator – Warsaw

Our client is looking for a talented animator with mocap experience.


Responsibilities

Creation of 3D assets and characters for animation in short cycles

Preparation of material for keyframe and mocap animation

Finding solutions for the projects in partnership with the Lead

Implementing animations into the game


Requirements

At least 3 years relevant experience in AAA games

Degree qualified or comparable

Highly skilled in Motion Builder and Maya

A deep understanding of the principles of animation and animation pipeline, from conceptualisation to implementation

Portfolio and showreel demonstrating excellence in character/creature animation, mocap setup – direction – cleanup, imagination and artistry in broad strokes

Good communicator and collaborator

Avid gamer


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern, much-admired studio

Opportunity to palpably contribute to the studio’s visual style

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 417)


Senior Animator – UK Scotland

Our client is looking for an outstanding Animator to join their successful art team.


Responsibilities

Set the visual feel of our next generation of social mobile games

Collaborate with the art and development teams to create visually gripping, engaging games

Contribute concept drafts, graphics, production artwork and in-game animation

Critique and be critiqued productively

Manage and mentor individual teams

Communicate internally and externally to propel the asset pipeline


Requirements

At least 5 years of relevant experience in 2d and 3D animation and CG art

Knowledgeable using Photoshop, Flash, Illustrator, Unity, Spine, Maya and other 3D modeling and animation packages

Portfolio demonstrating a broad skillset and art styles, from amusing cartoon to more serious, dynamic work, 2D artwork, 3D modeling / animation (in Maya preferably)

Good knowledge of online, mobile, casual and social games, and the technical constrains associated with their platforms

Team player

Good communicator


We Offer

A permanent senior position in a creative and responsive environment

Competitive pay with shares and pension schemes

Health and leisure benefits

Re-location assistance to a cultural hub with great transport connections


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 416)


Lead UI Artist – UK South

Our client is looking an outstanding UI Artist to head up the UI team.


Responsibilities

Create UI style guides for the whole team

Create 2d UI assets, UI skinning and define UI layout utilizing in-house UI editor

Define: usability strategies; front end flow and menu hierarchy design / layout; game controls and interface

Run your own UI team

Push UI tech forward


Requirements

At least 5 years relevant games industry experience in AAA games

At least one successful shipped title

Excellent user of Photoshop, 3DS Max, Maya, html, Flash, Scaleform and Perforce

Portfolio demonstrating exceptional UI as well as a broad range and styles of art skills

Resourceful, self-motivated, organised, creative and realistic problem solver

Good communicator


We Offer

A permanent lead role in an international studio group

Performance linked bonus scheme

Private pension

Health, life/income insurance and childcare benefits

Social and wellbeing team events


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 413)


Senior UI/UX Artist – Dusseldorf

Our client is looking for an experienced UI / UX Artist, working a pivotal role in determining the user experience for new titles.


Responsibilities

Creation of engaging user experience for the titles

Follow the Art Director, support and collaborate inter-departmentally

The lifecycle of each title is fast, so team-derived solutions are essential

Define usability strategies, front end flow and menu hierarchy design and layout

Maintain product standards within engine limitations across platforms


Requirements

At least 2 years relevant games industry experience within mobile games, and in AAA titles a plus

Outstanding skills in UI/UX workflows / function design, 2D workflows, Photoshop, Illustrator, After Effects and Iconography

Familiarity with Unity Engine, Flash, Actionscript, HTML, 3DS Max or Maya

Project planning / management

Good communicator in English

Portfolio should demonstrate: modern layouts; screen design; dynamic motion design; interface animations; capability in composition, colour and typography; and  a broad range of styles


We Offer

A permanent senior position in a major global studio group

A central role within the creative team

Flexible working schedule

Health and leisure benefits


Please forward CV’s in .doc or .docx format to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 411)


Animator – UK Scotland

Our client is looking for a talented Animator with strong art skils.


Responsibilities

Creation of visually gripping, and engaging games

Collaborate with the art team to set the visual feel of new titles

Contribute concept drafts, graphics, production artwork and in-game animation

Communicate internally and externally to propel the asset pipeline


Requirements

At least 2 years of relevant experience in 2d and 3D animation and CG art

Competent using Photoshop, Flash, Illustrator, Unity, Spine, Maya and other 3D modeling and animation packages

Portfolio demonstrating a broad skillset and art styles, from amusing cartoon to more serious, dynamic work

Good knowledge of online, mobile, casual and social games, and the technical constrains associated with their platforms

Team player

Good communicator


We Offer:

A permanent position in a creative and responsive environment

Competitive pay with shares and pension schemes

Health and leisure benefits

Re-location assistance to a cultural hub with great transport connections


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 410)


VFX Artist – Dusseldorf

Our client is looking for a knowledgeable VFX Artist, ideally with AAA game experience.


Responsibilities

Create efficient in-game VFX utilising accessible tools

Define the look of the VFX of the title with the Art Director, and create with that remit

Alongside the designers and engineers, communicate gameplay mechanics within budget


Requirements

At least 3 years relevant games industry experience

Experienced planning and anticipating/mitigating hitches in the development cycle

Skilled with:

  • Particle systems
  • Shaders (Unreal or Hlsl)
  • Motion, compositing, procedural animation (modelling/texturing)
  • FX work flows/editors
  • 3DS Max and Maya

Familiar with:

  • AAA game design
  • Basic scripting

Portfolio/showreel that is annotated signifying your work that demonstrates:

  • Natural and organic effects (smoke, fire, waterfalls).
  • Fantastical effects animation (spells, explosions).
  • Rigid or soft body dynamics.
  • Effects created in a game engine.


We Offer

A permanent position in a major global studio group

A central role within a creative team

The freedom for your personal flair and ideas to permeate the gameplay


Please forward CV’s in .doc or .docx format, portfolio and showreel links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 406)


UI Artist – Germany

Our client is looking for an experienced UI Artist. They are offering the right candidate an opportunity to join an international company who have excelled across many genres.


Responsibilities

Create UI assets in line within gameplay engine limits

Collaborate with Game Directors to create new and maintain the continuity of the game’s appearance

Optimise the UX for all designs across platforms

Maintain product quality and 2D assets suitability by liaising interdepartmentally

Anticipate the changing requirements of each project


Requirements

At least 2 years industry experience in game development

Exceptional portfolio demonstrating your work in: 2D and 3D art and modelling, graphic design, UI design and to include a showreel

Expertise in Photoshop, Illustrator, AfterEffects, Flash, UI workflows

Experience in Unity5, NGUI/C#, Scaleform and Compositing preferred

Artistry for layout, colour and lighting for layout and UX

Skilled in 2D animation and motion graphics

Adaptable to each project’s mood and design


We Offer

A permanent position in a major global studio group

A central role within a creative team

The freedom for your personal flair and ideas to permeate the gameplay


Please forward CV’s in .doc or .docx format, and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 260)


Senior 3D Character Artist – UK Midlands

Our client is looking for an accomplished 3D Character Artist, skilled in realistic, human depiction. Experience working on AAA games on current consoles essential.


Responsibilities

Creation of detailed, realistic human characters

Communication to technical departments and iteration of their requirements to the art teams

Artwork critiquing, internally and externally


Requirements

Experience working on released AAA titles on current consoles

Confident in the game development process

Expert in technical skills: shaders; asset optimisation; meshes; topology; rigging and skinning

Excellence utilizing Mudbox, ZBrush, 3DS Max and Maya

Portfolio demonstrating exceptional character creation to a high level

Good communicator in English, with a thorough grasp of technical vernacular

Avid gamer


We Offer

Permanent position in an internationally renowned studio

Opportunities to palpably contribute to a highly successful title

Competitive salary and career advancement path


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 402)


Senior Animator – Warsaw

Our client is looking for an outstanding Animator. You will be influential in the look of our much-anticipated next AAA title.


Responsibilities

Creation of high quality animation assets

Preparatory work for key-frame and MoCap work

Operating individually and heading up the team on a daily basis

Solving any snags on the work in progress with the Lead


Requirements

At least 7 years relevant senior experience in either film or AAA games

Degree qualified or comparable

Understanding of animation pipeline and the processes from concept to application

Knowledgeable in creature/character animation and dynamic pose

Skilled in MoCap – set-up, actor direction, and clean-up

Knowledgeable utilizing Motion Builder and Maya.

Portfolio and showreel demonstrating technical ability and creative flair and originality

Avid gamer

Good communicator in English


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent senior role in a modern, much-admired studio

Opportunity to palpably contribute to the studio’s visual style

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 401)


UI Artist – Berlin

Our client is looking for an experienced UI Artist to join them in making interfaces for fun mobile and social games.


Responsibilities

Creation of new and enhancement of existing UI features, including menus, buttons, typography

Maintain consistent art and UX styles

Collaborate with producers, developer and art teams


Requirements

Relevant degree qualification or comparable

At least 2 years in UI art or in game design

Demonstrable excellence in functional, visually pleasing UI

Comfortable in the game production cycle

Highly proficient user of Photoshop and Illustrator

Good communicator in English


We Offer

A permanent position in a leading company with enjoyable working environment in Europe’s cultural capital

Friendly, forward-thinking, international team

Artistic autonomy


Please reply with CV in English in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 398)


Cinematics Animator Fixed-term Contract – UK North

Our client is looking for an experienced Animator to join the Cinematics team.


Responsibilities

Creation of high quality animated content to deadlines

Working within a team environment to collaboratively drive the visual look of the project

Iterate progress reports internally and vertically


Requirements

At least 2 years relevant experience

Avid gamer and animator

Experienced utilizing Maya

Available for work in the UK immediately

Good communicator in English


We Offer

A fixed-term contract in an established international content provider

Potential career advancement route

Modern, professional studio in a desirable location near to cultural hubs


Please forward CV’s in .doc or .docx format, showreel and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 391)


UI Artist – UK South

Our client is looking for an experienced UI Artist to join their small team on a new, exciting title.


Responsibilities

Creation of UI, static and motion graphics from conception to completion

Development through collaboration with the whole creative team

Be the guru for the team for UI/2D art production

Plan and determine your work schedule and communicate that productively


Requirements

At least 2 shipped titles worked from end to end, ideally in online community-based gaming

Demonstrable ability in video, motion and traditional graphics, and artistry through an impressive and diverse portfolio

Expert user of InDesign, Illustrator, Photoshop, AfterEffects, 3DSMax

Good self-management

Team player

Avid gamer


We Offer

Competitive salary and bonus scheme

Permanent position in a studio in a technology hub in striking distance of London and countryside

Mentored career advancement

Health, leisure and insurance benefits


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 388)


Illustrator - Warsaw

Our client is looking for an outstanding illustrator. A broad scope of capabilities in a range of styles, with skills from the most traditional to the latest CG techniques.


Responsibilities

Compose original illustrations

Collaborate with art and design teams to propel the Art Director’s visual direction

Respond proactively in meetings and critiques


Requirements

At least 3 years relevant experience

Degree qualified or comparable

Portfolio showing exceptional illustration, traditional media, industrial design and demonstrating skilled perspective, color, lighting, mood, composition and narration

Adept user of Photoshop

Avid gamer

Good communicator in English


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern, much-admired studio

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 387)


Cinematic Designer - Warsaw

Our client is looking a talented Cinematic/Cutscene Designer.


Responsibilities

Creation of cutscene content, both spoken and cinematic

Mood setting, with verbal, cinematic and textual devices

In collaboration with the narrative designer team, propel the quest and game flow

Drive workflow and preserve technical performance


Requirements

Experienced with AAA game animation, editing and MoCap

Outstanding grasp of narrative causality and logic

Great direction of actors - poise and delivery

Good communicator

Avid gamer, especially in RPG


We Offer

Competitive salary, paid holiday and result-driven bonuses

Permanent role in a modern, much-admired studio

Health and leisure benefits

Relocation assistance


Please forward CV’s in .doc or .docx format, portfolio and showreel links to Adan Hill, Art & Design Consultant - adan@big-planet.biz (ref 386)


Lead Artists – UK North

Our client is looking for experienced Lead Artists to drive the teams on several titles. There are multiple roles on offer here in AAA console game development.


Responsibilities

Lead a small team of artists

Delivery of game art and the direction of the team in art production

Coordinating between internal and external teams


Requirements

At least 1 AAA title released with you in a Senior/Lead role

Team leading

Demonstrable experience in exceptional game art


We Offer

Competitive salary and benefits in an established studio with many new titles currently in development

A working environment that is relaxed yet rewarding

The opportunity to palpably contribute to the artistic direction of the titles

The office is located in a vibrant, northern British city with good transport links


Please forward CV’s in .doc or .docx format and portfolio links to Adan Hill, Art & Design Recruitment Consultant - adan@big-planet.biz (ref 383)


candidate
For a candidate consultation, please send your resume/CV to cvs@big-planet.biz and we will call you to discuss your requirements and opportunities.
email
For a client consultation, please email your requirements to info@big-planet.biz and we will be in touch to help you fill your vacancies.