big planet recruitment

Current Vacancies in Artwork & Animation

Prop Artist - Poland


This top tier, AAA team are responsible for titles that have been genre defining. They have opened an opportunity to add a Prop Artist to their studio.

Please see below for a brief outline of the job description:


  • Modeling efficient assets that fit within the style of the game.
  • Setting up materials and shaders to achieve best possible final quality.
  • Creating photorealistic original textures using various tools and middleware.



  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, etc.) and Photoshop.
  • Experience with procedural content creation packages a plus (Substance, Houdini, World Machine).
  • At least 2 years’ experience in working in games industry on at least one AAA title.
  • Basic knowledge of physically based rendering (PBR).

If this opportunity is of interest to you, or you would like to discuss your options, please provide me with a copy of your latest CV in .doc or .docx format, a suitable phone number / Skype ID, along with a convenient date and time to call to

For a candidate consultation, please send your resume/CV to and we will call you to discuss your requirements and opportunities.
For a client consultation, please email your requirements to and we will be in touch to help you fill your vacancies.