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Vacancies in Art & Animation

Remote Senior Concept Artist Casual Games - Ref 2643

Our client is a leading global mobile game publisher who looking to appoint a talented Senior Concept Artist, with mobile and hyper casual games experience to join their internal production on a remote working basis. You will be part of a team who will help develop and publish a very popular game.  

Responsibilities

  • Collaborates with the rest of the team on the project
  • Work closely with the Producers, Game Designers, Developers
  • Assist the art teams to develop good aesthetics
  • Graphic designing tasks for logo, banners, etc.
  • Production of beautiful art assets for casual games  
  • Design of illustration, characters, scenes, props etc.
  • Liaise with the VFX teams to produce drawings

Requirements

  • A minimum of 3 years in the mobile games industry
  • Experience as a Senior concept Artist, with an impressive portfolio  
  • Good hand-drawing and graphic skills
  • Illustrator, Photoshop, Illustrator experience and / other design software

Application

Please forward your updated PDF or Word formatted CV and your latest portfolio to lynelle@big-planet.biz quoting reference 2643.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Lighting Artist World-Class International Games Studio Sweden

Senior Lighting Artist World-Class International Games Studio Sweden Ref 2629

Our client is an award-winning studio known for creating successful and cutting-edge games. They are looking to appoint an experienced Senior Lighting Artist with a passion for world building, an artistic eye, who will push and challenge the team’s skills.  

Responsibilities

  • Reports to the Lead Lighter and the Art Director
  • Assist with establishing the image quality and moods, also visual targets of the project
  • Create light settings for interior and exterior environments
  • Set up image effects processes and technical requirements
  • Provide feedback to the lighting team, also appreciate feedback on your own work

Requirements

  • 3 – 5 years in the games industry as a Lighting Artist, understanding for lighting fundamentals, colour theory, materials, cinematography and photography
  • An impressive portfolio showcasing your skills
  • Solid 3D asset creation and lighting skills - have an artistic eye and ability to interpret reference and concept art
  • Strong knowledge of the composition of scenes
  • Real-time rendering engine experience

 
Benefits

This studio offers a very competitive salary and wonderful company benefits.

Application

Please forward your updated PDF or Word formatted CV and your latest portfolio/showreel links to 

cvs@big-planet.biz quoting reference 2629.


Lead Artist Multi-Platform Studio Netherlands - Ref 2630

We are working with a well-established VR developer who is looking to appoint an experienced Lead Artist to manage their talented team of artists, who will be working on their AAA VR action shooter game.  

 What will you be doing?

  • Reports to the Senior Lead Artist
  • Liaise with the other Leads and the production team
  • Assist the Creative Department Manager with the art team’s development
  • High-level planning and set deliverables, and ensure timeous delivery
  • Manages and communicate any potential risks
  • Ensure the project adheres to the defined art style, vision, and strict quality
  • Manage the team to deliver in-game assets – 3D meshes, textures, environments, characters, animations, shaders, lighting, and UI
  • Manage, mentor, and motivate the team
  • Set the standards high regarding best practice, processes, and procedures

Who are you?

  • Proven experience as a Lead artist in the games industry, with a full development cycle 
  • A minimum of 5 years, with a pc or console titles
  • Solid team management experience
  • Expert Jira and Confluence knowledge

Benefits

This studio offers competitive salaries, flexible working hours, income tax reduction for eligible expats, great work life balance, working with in a diverse and collaborative environment.

Application

Please email your Word or PDF CV to cvs@big-planet.biz along with your updated portfolio/ reel quoting reference 2630.

We are an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Technical Animator PC Game Studio South of France - Ref 2075

Our client is situated in a beautiful region in the South of France, and they are looking to appoint a highly skilled Technical Animator, who will create game-ready animations for their hit action RPG title.  

Responsibilities

  • Works closely with the Lead
  • Liaise and collaborate with the Design team and the developer
  • Deliver an engaging user experience
  • Create character animations – concepts, rigs, animations and pipelines
  • Setting up and managing character behaviour graphs
  • Provide constant input and feedback

Requirements

  • Experience as a Technical Animator in the games industry
  • A minimum requirement of 1 year, with an amazing reel to showcase your skillset
  • At least 1 published title – pc/console
  • Solid animation design, pipeline and procedures oi
  • Unreal/Unity
  • Maya

Application

Please email your updated PDF or Word formatted CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2075.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Lead Environment Artist PC Game Studio South of France - Ref 2057

Our client is situated in a beautiful region in the South of France, and they are looking to appoint an experienced Lead Environment Artist, a team player and collaborator, who will create amazing environments for their hit action RPG title.  

Responsibilities

  • Effectively manage the team
  • Mentor and work closely with the Artists to produce high quality content
  • Set schedules to deliver with-in production timelines
  • Maintain the quality of the game environments
  • Provide constant feedback

Requirements

  • Solid experience as a Senior Environment Artist, with an amazing portfolio of environment art
  • A min of 5 years in the games industry
  • Ideally RPG/action/fantasy type of games
  • Excellent 3D skills
  • 3DS Max, ZBrush and Photoshop  
  • People management skills

Application

Please email your updated PDF or Word formatted CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2057.

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


Technical Artist Console Games Studio UK Ref 2617

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint an experienced Technical Artist to join their growing team, who will support the art and animation teams.

What will you be doing?

  • Advise Technical Art Leads of resourcing concerns and productions risks
  • Support the Art and Animation Team
  • Assisting with resolving technical issues
  • Streamlining workflows
  • Improving performance and creating toolsets
  • Help to establish and maintain project art pipelines from inception and throughout the project life-cycle

Who you are?

  • An experienced Technical Artist with an updated portfolio showcasing your skillset
  • A min of 2 years in the games industry with at least 1 published title
  • Understanding of modern rendering, shading and lighting techniques
  • Maya and/or 3DS Max and some knowledge in Python
  • Good understanding of a PBR workflow
  • Understanding of the technical limitations of current console hardware

A bonus:

  • MEL and/or Maxscript knowledge
  • Unreal Engine or Unity
  • Maya API and programming in C++ or C# is advantageous
  • 3 published titles

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2617.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


VFX Artist Console Games Studio UK - Ref 2621

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint an experienced VFX Artist to join their growing art team.  

What will you be doing?

  • Ensure the art direction is adhered to
  • Share knowledge with the VFX art team
  • Follow concept art to produce high-quality visual effects in varying art styles
  • Create visual effects, from prototype through to implementation in game
  • Bug fixing, polishing and assisting with concepting new ideas and exploring new techniques
  • Create clean and efficient systems for optimal performance
  • Adhere to schedules, with prompt feedback concerns
  • Updating Jira and communicate progress
  • Improve efficiency in the VFX art processes
  • Finding solutions to technical issues
  • Deliver quality work within fixed time constraints
  • Working as part of a multidisciplinary art team

Who you are

  • A min of 2 years in a VFX role with an impressive portfolio/showreel, demonstrating a range of 2D and 3D real time game VFX
  • Maya/Max, Photoshop, Substance and After Effects
  • Houdini, UE4’s Cascade or Niagra, Unity’s Shuriken, PopcornFX, FumeFX or Ember Gen
  • A clear understanding of game mechanics and systems
  • Various tools and game engines used in game development

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2621.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior UI Artist Console Games Studio UK - Ref 2620

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint a skilled Senior UI Artist with keen eye for detail, to join their growing teams, producing quality of our UI artwork.  

What will you be doing?

  • Reports to the Lead UI Artist, and help define clear visual goals, create best practice artwork and help to oversee the UI Team quality
  • Exploring new techniques, assist with concepting new ideas and refining the UI to enhance the player experience
  • Create high-quality 2D UI art, from wireframe prototypes and concepts, through to implementation in game, bug fixing and polishing
  • Collaborated with other departments and working as part of a multidisciplinary Art Team.
  • Motivating and inspire artists, to flourish and help promote a culture of collaborative innovation
  • Manage outsource artwork, including all communication, feedback and implementation
  • Update tutorials, documents and technical guides to improve efficiency in the art pipeline

Who you are

  • An experienced UI Artist in the games industry, with an updated portfolio showcasing your UI or UX skills
  • A min of 3 years in game development
  • Experience with modern UI animation processes, strong sense of timing for animating UI elements
  • A clear understanding of art fundamentals; colour theory, proportion, layout, composition, typography, iconography and use of negative space.
  • Knowledge in Adobe Creative Suite (Photoshop and Illustrator in particular)
  • Experience in Figma / Adobe XD or similar prototyping tool and in After Effects.
  • Various other tools and processes used in game development, including current game editors such as Unreal.
  • A collaborative team player, a professional, flexible, and a calm approach with the ability to adapt with change.
  • An interest and passion for new game art techniques and emerging UI/UX trends

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2620.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Lead UI Artist Console Games Studio UK - Ref 2619

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint a highly skilled Lead UI Artist to join their growing teams, to create graphics and world-class user interfaces for their projects and also overseeing all the UI artwork.

What will you be doing?

  • Create beautiful icons, menus, buttons and front-end HUD graphics, for engaging and intuitive interfaces - from wireframe prototypes and concepts, through to implementation in game, bug fixing and polishing
  • Collaborate with other departments to make the user experience intuitive and useful
  • Exploring new techniques and refining the UI
  • Inspire, motivate and mentor the UI team to produce consistent high-quality work
  • Ensure the consistency between initial vision and final assets.
  • Promote processes and pipelines, define budgets and create concise documentation of best practices
  • Schedule the art workload and monitor output
  • Update tutorials, documents and technical guides to improve efficiency in the art pipeline

Who you are

  • An experienced Lead UI Artist in the games industry, with an updated portfolio showcasing your UI or UX skills
  • Experience with modern UI animation processes, strong sense of timing for animating UI elements
  • A clear understanding of art fundamentals; colour theory, proportion, layout, composition, typography, iconography and use of negative space.
  • Knowledge in Adobe Creative Suite (Photoshop and Illustrator in particular)
  • Experience in Figma / Adobe XD or similar prototyping tool and in After Effects.
  • Various other tools and processes used in game development, including current game editors such as Unreal.
  • Technical and creative problem-solving skills
  • Experience of mentoring and sharing technical knowledge with junior team members
  • An interest and passion for new game art techniques and emerging UI/UX trends

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2619.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Character Artist Console Games Studio UK - Ref 2618

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint a talented Senior Character Artist to join their growing team, creating beautiful Characters for their projects.

What will you be doing?

  • Liaise and working closely with Art and Animation Leads
  • Help to oversee the Character Art Team
  • Support and mentor the Associate Artists
  • Produce characters in varying art styles - efficient topology ready for skinning for animation
  • Ensure quality is maintained throughout the project
  • Liaise with the tech team, to improve workflows and tools

Who you are

  • A min of 4 years in game development, with an impressive portfolio showcasing your variety of character art
  • Maya, 3DS Max, or similar
  • Solid Zbrush and Substance Painter experience
  • Marvelous designer experience and making hair for real-time characters
  • Game engine experience - Unreal, Unity, Cry Engine etc.

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2618.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Technical Artist Console Games Studio UK Ref - 2616

We are working with a co-development studio who works with global AAA clients, working on multiple and exciting projects, offering plenty of variety. They are looking to appoint a highly skilled Senior Technical Artist to join their growing tech art team.

What will you be doing?

  • Work closely with the Lead Technical Artist regarding resourcing concerns and production risks
  • Take ownership of specific features of the game
  • Mentor the Technical Art Team
  • Creating and integrating in-house toolsets and create materials/shaders
  • Establish and maintain project art pipelines
  • Collaborate with the artists and offer feedback to improve the performance of the in-game assets while maintaining visual fidelity.
  • Adhere to schedules and promptly feedback concerns regarding any aspects of the project
  • Draft technical guides to improve efficiency in the art pipeline
  • Promote a culture of collaborative innovation.

Who you are

  • An experienced Senior Technical Artist with an updated portfolio showcasing your skillset
  • A min of 4 years in the games industry
  • Understanding of modern rendering, shading and lighting techniques
  • In-depth knowledge in Python.
  • Good understanding of a PBR workflow
  • Understanding of the technical limitations of current console hardware

An added bonus:

  • MEL and/or Maxscript knowledge
  • Unreal Engine or Unity
  • Maya API and programming in C++ or C# is advantageous
  • 3 published titles.
  • At least two full project cycles in an intermediate art position.

Benefits

Market related salary, flexible working hours, private medical and dental insurance scheme and so much more!

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2616.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Lead Cinematic Animator, Award-winning Games Studio London Ref 2624

We are working with a studio situated in London, who is looking to appoint a highly talented and artistic Lead Cinematic Animator to join their growing team of developers, who will have the opportunity to drive and further develop a strong team.

What will you be doing?

  • Develop, direct, and carry the standard for cinematic animation at every phase, from concept, previs, to final animations implemented in the cinematics
  • Excellent cinematic storytelling
  • Varied animation styles and up to date with the latest animation techniques and innovations
  • Plan, prepare and supervise motion capture
  • Work closely with other disciplines to resolve any technical difficulties
  • Maintain project quality
  • Productive internal workflow and beneficial relationships with external partners
  • Collaborate with other sub-disciplines such as Level Design, Lighting and VFX

Who you are

  • An experienced Lead Cinematic Animator with an updated portfolio showcasing your skillset
  • A min of 3 published games
  • At least 1 AAA title
  •  Game or film experience working on story and action-oriented sequences and cut scenes
  • Motion Builder, Maya or other equivalent 3D animation program

An added bonus:

  • Unreal cinematic tools or equivalent
  • Create high quality animations for characters, facial, props and vehicles for cinematics.
  • Understanding of gameplay and cinematic content interact with each other
  • Experience working with external partners and vendors

Benefits

They offer a comprehensive benefits package.

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2624.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Principal Environment Artist, Award-winning Games Studio London Ref 2613

We are working with a studio situated in London, who is looking to appoint a highly skilled Principal Environment Artist to join their growing team of developers, to create high quality visuals, either hard surface, architectural, mostly organic or a fusion of both, for their exciting games.

What will you be doing?

  • Reports to the Art Director
  • Works closely with the Lead Environment Art
  • Create high quality environments, modelling assets using photographs or concept art materials
  • Maintain the quality and project’s visual direction
  • Adhere to performance specifications under strict deadlines
  • Collaborate with other sub-disciplines such as Level Design, Lighting and VFX
  • Mentor the junior team members

Who you are

  • An experienced Lead or Principal Environment Artist, with an updated portfolio showcasing your skillset
  • 3D asset creation, with a strong understanding of shape, form and composition.
  • Proven abilities in optimised 3D asset creation.
  • PBR workflows
  •  3DS Max, Maya
  • Photoshop and Substance Painter
  • Jira or similar asset tracking software

An added bonus:

  • Unreal engine
  • Zbrush, Substance Designer
  • Photogrammetry experience
  • Houdini / procedural tooling skills
  • Shipped AAA titles as an Art Director
  • Basic level lighting skills
  • A mixture of hard surface and foliage asset modelling
  • Set dressing and beautification pass experience

Benefits

They offer a comprehensive benefits package.

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2613.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Art Director World-Class, Award-winning Games Studio London - Ref 2614

We are working with a studio situated in London, who is looking to appoint an experienced, creative and highly talented Art Director to join their growing team of developers, who will motivate and  lead the art and project teams, collaborate with all disciplines, to deliver visuals of the highest quality.  

What will you be doing?

  • Take ownership of the project, and drive the artistic visuals of the project – communicate with the internal art and external teams
  • Collaborate with the project’s leadership team, ensuring the visuals of the game and comply with the narrative, technical constraints and game play
  • Review output and provide feedback
  • Drive and set quality
  • Liaise and work closely with production
  • Liaise with the Art leads – ensure high quality standards are maintained throughout the project, delegate tasks
  • Grow and build the art team – recruit and external development partners

Who you are?

  • An experienced Art Director with at least 1 shipped title, and multiple shipped titles as an Artist, with an impressive portfolio
  • 2D/3D asset creation
  • Knowledge of various video game disciplines
  • PBR workflows
  •  3D modelling tools and painting/illustration software
  • Jira or similar asset tracking software

An added bonus:

  • Unreal engine
  • Zbrush, Substance Painter and Designer
  • Shipped AAA titles as an Art Director
  • World building and narrative experience
  • Experience formulating and developing IP
  • An interest in a wide range of visual media and art forms beyond video games

Benefits

They offer a comprehensive benefits package.

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to cvs@big-planet.biz quoting reference 2614.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Senior Cinematic Artist Games – SW England – REF 2552

Our client is an exciting games studio looking for a Senior Cinematics Artist to join their talented art team to work on their upcoming UE5 projects. This role can be offered fully remotely or hybrid at their beautiful studio in the South-West of England.

Your cinematic expertise will cover a broad range of key areas including lighting, performance direction, cinematography and editing. Alongside this, you will be working closely with animators, artists and programmers to develop and share a vision for the cinematics on their upcoming titles.

What will you do?

  • Manage, support, mentor and develop team members in your department
  • Act as a hiring manager for future titles in cinematics
  • Identify and manage risks within the schedule with the Production department
  • Create bespoke motion graphics content to use within the game
  • Improve processes, prototype new tools, example levels and workflows in your department
  • Work with Production involving the planning and production tasks relating to all aspects of the department, including Jira agile workflows
  • Create documentation related to your discipline for training and support purposes
  • Alongside Production and leadership work towards creating and managing budgets for the department

Who you are?

  • 4+ years of experience in the games industry, working with cutscene/cinematic related work
  • Strong knowledge of storytelling, film language and cinematography technique
  • Solid understanding of JIRA, WWise and Unreal Engine
  • Ability to deliver high quality cinematic projects on time
  • Excellent English written and verbal communication
  • Comfortable working cross discipline

Benefits

  • Fully Remote/ Hybrid work models
  • No crunch/ flexible hours
  • Private Health Insurance
  • Supportive work environment – with work socials and opportunities to further progress your skills

Application

To apply send CVs to apply to cvs@big-planet.biz quoting reference 2552.

Big Planet is an equal opps recruitment agency and GDPR compliant.


Senior Concept Artist AAA Console Games Studio Sweden Ref 2605

Our client is an award-winning studio known for creating successful and cutting-edge games. They are looking to appoint a highly creative and talented Senior Concept Artist with a passion for world building, who will realise their vision.  

Responsibilities

  • Reports to the Art Director and Lead
  • Establish the Art Director’s vision through sketches to paintings, storyboards, mood boards and paint-overs to support art, design, gameplay and storytelling
  • Create style guides for outsourcing briefs
  • Support the vendors with base material
  • Effective communication with the artists and provide feedback

Requirements

  • Sound experience as a concept artist – a minimum of 8 years of experience
  • Games or film industry experience
  • Basic understanding of game engines
  • 3D software experience – at least one as a foundation for paint work and pre-viz
  • Comprehensive knowledge of composition, perspective, colour theory, anatomy, real-world materials, and lighting

Benefits

This studio offers a very competitive salary and wonderful company benefits.

Application

Please forward your updated PDF or Word formatted CV and your latest portfolio to 

cvs@big-planet.biz quoting reference 2605.

We are an equal opportunities recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Remote Lighting Artist World-Class International Games Studio Ref 2601

Our client is an award-winning studio known for creating successful and cutting-edge games. They are looking to appoint a talented Lighting Artist with a passion for world building, an artistic eye and ability to interpret reference and concept art.

Responsibilities

  • Reports to the Lead Lighting Artist
  • Work with the Art Directors, establishing the image quality and moods
  • Create light settings for their interior and exterior environments
  • Set up image effects processes and technical requirements
  • Provide feedback to the lighting team

Requirements

  • A min of 3 years in the games industry as a Lighting Artist
  • An impressive portfolio showcasing your skills
  • Solid 3D asset creation and lighting skills - have an artistic eye and ability to interpret reference and concept art
  • Strong knowledge of the composition of scenes
  • Real-time rendering engine experience

 
Benefits

This studio offers a very competitive salary and wonderful company benefits

Application

Please forward your updated PDF or Word formatted CV and your latest portfolio/showreel links to 

lynelle@big-planet.biz quoting reference 2601


Houdini Senior Technical Artist AAA UK: REF 2587

We are working with a AAA studio with multiple locations worldwide including US, UK, Canada, Sweden looking for a Houdini Senior Technical Artist. Our Technical Artists work with Product Owners to determine best practices & help envision the future of tools. Based out of our head studio in the South of England, this role is offered on-site or remote and open to worldwide candidates.

What will you do?

•  Create scalable procedural tools, Houdini

•  Collaborate with environment artists as you iterate

•  Support the content team showcasing demos

•  Create clear, useful, documentation for each tool

•  improve procedural workflows and production solutions

•  Mentor junior colleagues

What skills do you need?

•  Experience creating procedural solutions & algorithms in a game or film production

•  Houdini and Houdini Engine

•  3D Maths, DCCs, Maya, Substance

•  Scripting e.g. Python

•  Bachelor’s degree in Computer Science or similar

Benefits

•  Central office location with option of remote

•  Relocation package

•  Pension

•  Good work life balance

Application

Please email your CV to bonnie@big-planet.biz quoting reference number 2587.

Big Planet is an equal opps recruitment agency and GDPR compliant.


Senior UI/UX Designer Cross-platform Games Studio Remote opportunity Ref 2572

My client is working on an exciting and new project, and they looking to appoint an experienced Senior UI/UX Designer to join their team,who will add value as a specialist and help to define a new subgenre, as they embark on a big and ambitious project.

 What will you be doing?

  • Report to the Lead Game Designer
  • Contribute to the full cycle of UX/UI
  • Create fantastic UI Art, analyse designs and express your UX designs
  • Research solutions, provide feedback,communicate designs with the production team
  • Analyse playtests and surveys
  • UX/UI workflow improvements

Who you are

  • A formal qualification and relevant video games experience
  • An impressive portfolio showcasing your UX/UI skillset
  • A minimum of 5 years as a UX/UI designer, with a released title
  • Figma, Miro, Adobe suite  

An added bonus if you have the following:  

  • Unity
  • A MOBA/ MMORPG player
  • Web and mobile UI design
  • BI/Data background


Benefits

Remote working, or an option to work on-site in Copenhagen, relocation assistance, excellent remuneration. 


Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to 

cvs@big-planet.biz quotingreference 2572.

We are an equal opps recruitment agency and GDPR compliant.


Senior 3D Artist PC Games Studio Slovenia Ref 2577

Slovenia is known as ‘the green heart of Europe’, with its diverse and magical natural landscapes and rich cultural heritage; a charming country situated between the Alps and the Adriatic. The studio is situated in Ljubljana, the capital city, considered to be an undiscovered gem.

Following their successful release, my client is embarking on a new project. They are growing and looking to appoint a talented Senior 3Dartist with solid modelling and texturing skills to join their team. 


Responsibilities

  • Work closely with the graphics and production teams
  • Create amazing and high-quality 3D environment art and props
  • Ensure all work meets the vision of the project and delivered timeously
  • Optimisation of scenes and assets
  • Establish and streamline technical pipelines
  • Adhere to the strict limitations of the project

Requirements

  • A 3D artist with a minimum of 3 years in the games industry
  • An impressive portfolio, showcasing your skills  
  • Technical abilities - lighting, shaders, texturing,rendering
  • Unreal game engine
  • Maya and other 3D graphics software


Benefits

Competitive salary, profit share, relocation assistance,flexible work hours and remote work days.

 
Application

Please forward your updated PDF or Word formatted CV and your latest portfolio to 

lynelle@big-planet.bizquoting reference 2577.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Multimedia Concept Artist Mobile Games Studio Spain Ref 2549

Our client is based in sunny Barcelona, is a top-rankingmobile games studio and they are looking to appoint a creative and talented ConceptArtist, with an eye for detail and a team player, to join their marketing art team.You will be a key player in the creative process, who will provide key elementsfor their marketing campaigns.  


Responsibilities

  • Works closely with the Product Marketing Manager
  • Analyse data with the User Acquisition team
  • Collaborate with the outsourcing department
  • Create briefs and static assets
  • Produce competitor benchmarking, create storyboards and briefs
  • Create animatics and videos
  • Liaise with team members
  • Maintaining best practices and keep up to date of new trends in the mobile games space

Requirements

· Min of 2 years as a Concept artist in gamesdevelopment or someone from the advertising industry

· A multidisciplinary art skillset

· Data analysis

· A passion for user acquisition

· Solid Adobe Photoshop & Illustrator. A goodknowledge of Adobe After Effects experience

An added bonus, if you havethe following skills:

· Mobile games experience

· Understanding of Digital and traditionaladvertising best practices

· Unity

· 3D Software


Application

Please forward your updated PDF or Word formatted CV and yourlatest portfolio to 

cvs@big-planet.biz quotingreference 2549.

We are an equal opps recruitment agency,value diversity and do not discriminate. We are GDPR compliant.


Senior Game Artist Mobile Games UK based studio Ref 2444

Senior Game Artist Mobile Games UK based studio Ref 2444

Our client who has developed very popular titles in the mobile games industry, is looking to appoint a talented, well organised Senior Game Artist, a team player, to join their team of artists, to create beautiful assets.   This role is at our London studio.

What will you do?

  • Working closely with Designers and developers
  • Generate ideas
  • Inspire and mentor others
  • Creating brilliant assets  
  • Work with deadlines and deliver high quality work

What skills do you need?

  • Senior experience in the mobile/ casual games industry
  • An impressive portfolio to showcase your artistic skills with assets designed for diverse genres of games
  • Unity Engine 
  • Agile scrum knowledge
  • Adobe creative suite 
  • Bone and 2D Cell animation and VFX experience
  • Well versed in shape, value and color theory
  • Basic knowledge of UI/UX

Benefits

This studio offers a very competitive salary and amazing company benefits

Application

Please forward your updated PDF or Word formatted CV, along with your latest portfolio to cvs@big-planet.biz quoting reference 2444.

Senior VFX Artist PC and Console Games Studio Germany Ref 2467

My client is one of the leading game developers in Germany, with their modern office based in Frankfurt. They develop RPG games, and they are looking to appoint a creative and highly skilled Senior VFX Artist to join their multi-national team of artists.  


What will you do?

· Collaborate, support and work closely with the art,programming and game design teams

· Conceptualising, creating and implementing high quality in-game VFX

· Maintain the visual direction of the game and deliver1st class visual effects

· Assist with technical tasks and offer solutions based on the project’s requirements


Who are you?

· A min of 5 years as an artist in the games industry, ideally pc and consoles games

· Solid experience as a VFX artist, with an impressive portfolio showcasing your real-time VFX skills

· Strong understanding of art, gameplay and animation principles

An added bonus if you have the following skills:

· Cinematic post-production and experience in 3Dmodeling, 2D texture creation and offline simulation tools

· Knowledge of current state of the art games,films and top-notch development techniques

· Understanding of rendering pipelines

· Creation of complex shader networks and scripting


Application

To apply please forward your updated Word formatted CVto cvs@big-planet.biz alongwith your latest URL portfolio/ showreel quoting reference 2467.  

Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.


UI Artist Mobile Games Studio Germany Ref 2542

We are working with a mobile and casual games studio based in Berlin who is looking for a highly skilled and creative UI Artist, who will be working closely with game design and development teams, with a focus to improve the customer experience.   

 What will you be doing?

  • Liaise and collaborate with art, developer, game design and UX teams
  • Create fun user interfaces for their existing and new social and mobile games
  • Refine the visual UI style – graphics,animations  
  • Document in style guide

Who you are

  • A formal qualification and relevant video games experience – casual or mobile games experience
  • An impressive portfolio showcasing your skillset
  • A minimum of 2 years as a UI Artist - understanding of fundamental design principles, usability, flows, and UI design
  • Unity experience
  • Knowledge of Photoshop, Illustrator
  • Source control software – Git, SVN or similar

An added bonus if you have the following:  

  • Animation experience
  • Digital art creation

Application

Please forward your updated PDF or Word CV along with your latest URL portfolio/showreel links to 

cvs@big-planet.biz quotingreference 2542.

We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.


Destruction Artist – Fully Remote – AAA Games

You are a Technical Artist with a passion for virtual destruction systems! You love to help develop tools that find new ways to destroy mesh assets, make them explode, shatter, crack and crumble. You can't wait to get into our game engine and make our buildings crumble under your godlike powers of destruction. Your excitement and passion for this challenge inspires you to want to share your skills and discoveries with anyone and everyonewho will listen. Especially our studio partners committed to this same vision.


You will:

*  Collaborate directly with engineers, product team owners and content demo team to build solutions that showcase our physics systems around destruction, cloth, and rigid body physic systems.

*  Workwith a team of technical artists to build tech examples, demos and create documentation and training materials to help educate the studio community and broadcast the engine’s capabilities.

*  Collaborateand advise on tools, workflows and best practices with Technical Artists and Designers across all of our studios


You Will Need:

*  Experiencein 3D modelling, physics, VFX or procedural tools

*  Love sharing your skills and ideas across multiple creative talent, from artists, designers to engineers, producers and product managers.

*  Did we mention the destruction part yet? That's an important passion we are looking for!


Your experience includes:

*  Dive into the details, solving difficult problems and sharing your discoveries

*  A history working in games or film - with shipped titles to your credit

*  Work with Unity, Unreal or similar game engines.

*  Design or improve workflows and defining production pipelines

*  2+years of development experience

*  Comfortable working with a team across multiple time zones in Europe and North America


CV to cvs@big-planet.biz to apply



Get in Touch

phone: +44 (0) 1273 233 534

email: info@big-planet.biz

cvs: cvs@big-planet.biz

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