Senior 3D Artist - AAA Games Studio - Europe
Our client is an established game development studio who arecurrently looking for a Senior 3D Artist to join their dynamic team and work alongside them at their studio in Slovenia, Europe. This role is onsite and isnot a remote working opportunity.
What you will be doing?
- Create impressive 3D Art that meets the project vision whilst adhering to strict limitations
- Closely co-operate with the Graphics team and production staff in order to ensure a high level of quality and deliver work in a timely manner.
- Apply your understanding of composition, staging, and lighting to create immersive game environments that tell a story.
- Ensure that environment assets are built and implemented in a way that maximises performance while maintaining visual quality.
- Plan and co-ordinate your work regularly with your team, communicating effectively to ensure transparency.
Who you are:
- 5+ years experience in game art
- Bachelors Degree
- An eye for detail and a passion for creating and pushing visual quality.
- Technical proficiency in lighting and rendering, texturing and shaders
- Excellent communication, interpersonal, and organisational skills
- Fluency in English, both written and verbal
Benefits:
Benefit from flexible working hours, a profit share and relocation assistance where needed, whilst working alongside fun, talented and inspiring colleagues.
Application:
CVs to cvs@big-planet.biz to apply, quoting reference 2956
Big Planet are GDPR compliant.
2D Technical Artist – Mobile Games – Bangalore, India, Onsite
We are a rapidly growing mobile games studio with millions of users and a wide range of games, partnering with both mainstream and independent developers.
We’re looking for an experienced Technical Artist with a strong background in Unity to elevate our 2D mobile games. In this role, you’ll collaborate with designers to bring game visuals to life while leading efforts in animation, effects, and art optimization to create an immersive player experience. This position requires a mix of technical proficiency and creative vision to set best practices for Unity development on mobile platforms.
Key Responsibilities:
- Partner with the Art, Design, and Engineering teams to design and implement effective art pipelines, tools, and features within Unity.
- Import and integrate assets and animations into the game engine, ensuring visual appeal and optimized performance.
- Develop and enhance visual effects (VFX) for mobile using shaders, keeping performance in mind.
- Implement, maintain, and refine UI elements and animations, ensuring smooth functionality and addressing technical challenges.
- Collaborate with the Art team to establish in-game visual quality standards.
- Support the Art team by troubleshooting technical issues and ensuring smooth cross-functional collaboration with Engineering.
- Work with research and development teams as needed.
Qualifications:
- Minimum 4 years of experience as a Technical Artist with a focus on 2D animations in Unity.
- Up-to-date knowledge of animation trends in gaming.
- Proficient in After Effects and Unity.
- Strong skills in Unity and shader programming (HLSL & GLSL) for mobile platforms.
- Comprehensive portfolio demonstrating professional work in art, animation, and tools development.
- Excellent eye for visual detail and a thorough understanding of 2D art creation and integration.
- Expertise in creating Particle FX for mobile games.
- Ability to diagnose and resolve GPU and CPU performance bottlenecks.
- Skilled in using mobile performance profiling tools (e.g., RenderDoc, Android GPU Inspector, Instruments for iOS).
- Strong communication and collaboration skills, with a proactive, solution-oriented approach.
Preferred Qualities:
- A genuine passion for indie and mobile gaming.
- Experience with 3D art tools and techniques.
If you’re a creative problem-solver with a passion for mobile games, we'd love to hear from you! This role provides an opportunity to make a significant impact in a dynamic and creative environment. We offer competitive salary, bonus scheme, relocation package, signing on fee, great company culture and fantastic games to work on.
CVs to cvs@big-planet.biz to apply
2D Animator Mobile Games Berlin – REF 2976
We are excited to partner with a renowned mobile game studio based in Berlin, currently seeking a talented and experienced 2D Animator to join their dynamic team. In this role, you’ll play a pivotal part in crafting visually stunning and captivating animations that bring life to a variety of mobile and casual social games enjoyed by millions.
This is a fantastic opportunity to work onsite in the vibrant city of Berlin, with a competitive salary, comprehensive relocation package, and the chance to collaborate with a passionate and creative team driving innovation in the gaming industry.
What you will be doing:
- Create and deliver high-quality animations that enhance gameplay, ensuring they are smooth, visually striking, and align with the game's style.
- Spearhead character and asset animations directly in Unity, using the Animator and Timeline to bring ideas to life.
- Ensure animation quality across all projects, reviewing work and making necessary improvements to elevate the visual experience.
- Work closely with cross-functional teams to understand player behaviours, adjusting animations to fit player feedback and preferences.
- Manage the animation pipeline, ensuring seamless integration of animations into the game while meeting both technical and creative goals.
- Mentor and support fellow artists, offering guidance, feedback, and helping them grow professionally.
- Develop, document, and refine animation standards, establishing consistent guidelines to maintain a cohesive style throughout future projects.
Who you are:
- Over 5 years of professional experience in 2D animation, specializing in character and asset animations for video games.
- A strong portfolio demonstrating expertise in animating characters, objects, effects, and environments.
- Extensive experience animating in Unity, utilizing tools such as the Animator and Timeline
- Deep understanding of core 2D animation principles, including timing, spacing, squash-and-stretch, and anticipation, with expert skills in rigging, bones, and mesh animation.
- Proficiency with graphic design tools such as Adobe Photoshop, Illustrator, and the full Adobe Creative Suite.
- Excellent English communication skills, both written and spoken.
- Experience working with other game engines, including Unreal Engine and Godot, with the ability to adapt animation assets for various platforms.
- Proven track record in project leadership, mentoring junior team members, and driving creative initiatives.
- Bonus: Experience in UI design, from creating layouts in Photoshop to implementing them within Unity.
Benefits:
- Competitive salary with flexible working hours and a hybrid work model.
- Creative freedom, be able to bring your artistic vision to life and shape the animation style for millions of players
- Friendly, supportive and inclusive working environment
- Beautiful office based in Berlin with amazing amenities
- Amazing environmental and sustainability initiatives that you can be a part of alongside charity donation matching schemes.
Application:
Please e-mail your CV and portfolio to kieran@big-planet.biz quoting reference 2973.
Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
Lead Gameplay Animator – AAA - Keyframe – Adriatic Region
Our client is seeking a talented Lead Gameplay Animator to join our team at the Slovenia studio. This is an exciting opportunity for an Animator seeking a dynamic and challenging role that fosters creativity and collaboration. The successful candidate will work alongside a seasoned animation team to contribute to an upcoming PC and Console game title.
Key Responsibilities:
· Lead and guide members of the animation team, providing direction, mentorship, and feedback on their work.
· Design, produce, and polish high-quality 3D keyframe animations for both human characters and creatures.
· Take animations from initial creation through to implementation within the game engine.
· Collaborate closely with the art team and production staff to ensure animation assets are delivered on time and meet high-quality standards.
Skills and Experience We’re Looking For:
· A minimum of 5 years of professional experience in animation.
· Proven expertise in keyframe animation with a strong practical skill set.
· A keen understanding of animation principles,with an eye for detail to create fluid, responsive, and dynamic animations.
· Solid knowledge of animation integration (such as blend trees, state machines, etc.) in Unreal Engine, Unity, or similar tools.
· Strong communication abilities, a positive outlook, and a highly motivated work ethic.
· Fluency in both written and spoken English.
Preferred Qualifications:
· Experience leading internal or external animation teams.
· Experience with combat-specific animations.
· Proficiency in Unreal Engine.
· Experience in rigging and skinning for characters and weapons.
What We Offer:
· A competitive salary.
· Flexible working hours.
· The option to work remotely or from the office.
· A spacious workspace located near Ljubljana's city centre.
· Talented, fun, and inspiring colleagues.
· Regular social activities.
RELOCATION PACKAGE INCLUDED
CVs to cvs@big-planet.biz to apply
Lead Technical Artist – Videogames – Malta – ONSITE ONLY
We are seeking a Lead Technical Artist to play a crucial role in crafting dynamic video game environments. The role is strictly onsite.We offer a relocation package and a dedicated team to help you move and settle in, with an excellent social scene at the studio.
KEY RESPONSIBILITIES
- Set inspiring goals for your team, effectively planning and prioritizing throughout the year.
- Offer continuous, constructive feedback to team members, celebrating all achievements, large and small.
- Foster impactful communication and encourage an open dialogue within the team.
- Clearly define expectations for team members and hold them accountable for their key outcomes.
- Collaborate with team leads to establish and enhance art production processes and technologies, ensuring they align with artists’ needs for high-quality output within resource constraints.
- Balance the creative vision of projects with technical budget limitations.
- Identify potential project risks and communicate them to management promptly.
- Serve as a go-to resource for the team regarding technical art, providing solutions for complex challenges.
- Optimize content for improved memory usage and performance.
- Contribute to the development of technology roadmaps tailored to project requirements.
- Engage in the creation and rendering of artwork, models, animations, and textures as needed.
- Participate in recruitment efforts.
QUALIFICATIONS
- Over 6 years of experience in technical art or a related field.
- Bachelor’s degree in Art, Design, Technical Discipline, or equivalent training.
- Experience in a technical art role with at least one shipped game, preferably a full-cycle ‘AAA’ console title.
- Proficiency in 3D graphics software such as 3DS Max or Maya, ideally with advanced scripting capabilities.
- Strong time management and prioritization skills.
- Excellent communication and interpersonal skills.
- Familiarity with data management software (e.g., Perforce) and various hardware architectures.
- Understanding of compression formats supported by GPU hardware.
- Working knowledge of scripting/programming in languages like MaxScript, Python, C#, etc.
- Awareness of platform strengths and limitations.
- Good understanding of various art and animation pipelines.
- Technical expertise in both 2D and 3D art.
- Fluency in English.
- Experience with procedural open-world content generation.
PREFERRED SKILLS
- Scripting abilities (e.g., Python, C++).
- Experience with physical, fluid, and gas simulations.
- A passion for gaming.
- Keeping up with the latest trends and researching software to inform future tools and processes.
BENEFITS
A comprehensive benefits package is available. Full relocation package included.
CVs to cvs@big-planet.biz to apply
Technical Artist (Lead) - Game Studio (AAA) - China - REF 2958
Our client is an established AAA game development studio who are currently looking for a Lead Technical Artist to join their dynamic team and work alongside them at their studio in China.
What you will be doing?
- Communicate with, direct and assist the Art, Design Sound and QA teams to ensure that work stays within the Technical Design, which will be managed by you.
- Plan and co-ordinate your work regularly with your team, communicating effectively to ensure transparency.
- Manage the SE department and ensure optimum performance in line with the instruction of the Technical Director.
- Ensure the quality of programming deliverables.
- Assist in the recruitment and training of new talent and be involved in evaluation processes of SE staff members.
- Manage communications with clients in regards to SE project progression and technical matters.
Who you are:
- 8+ years experience in game programming with several titles shipped.
- Bachelors Degree (Mathematics, Computer Science/Engineering, Software Academy or similar).
- Technical proficiency and an advanced understanding of C++ as well as others languages.
- Good knowledge of game development, development tools, game engines, offline data compilation, continues integration, optimisation, CI.
- Knowledge of the internals of middleware and how to use them is a plus; Unreal Engine, Havok Animation/Physics/Vision/AI, PhysX (APEX), FMOD, Scaleform, Xbox-Live, PSN, Phyre Engine, LUA, Face-FX 4
- Can write technical documentation.
- Project and staff management skills , including managing and conducting staff training.
- Ability to look at a project from all angels and identify risks, priorities, whilst understanding the complexities of the elements within a project.
- Excellent communication, interpersonal, and organisational skills.
- Good competency skills in English, both written and verbal.
Benefits:
Work on-site and alongside industry veterans in all different fields. Contribute to and be a part of the development of major AAA games. Enjoy benefits such as group fitness and wellness activities, gaming corners as well as flexible working hours. Relocation support will be provided if needed.
Application:
CVs to cvs@big-planet.biz to apply, quoting reference 2958
Senior 3D Artist - AAA Games Studio - Europe
What you will be doing?
- Create impressive 3D Art that meets the project vision whilst adhering to strict limitations
- Closely co-operate with the Graphics team and production staff in order to ensure a high level of quality and deliver work in a timely manner.
- Apply your understanding of composition, staging, and lighting to create immersive game environments that tell a story.
- Ensure that environment assets are built and implemented in a way that maximises performance while maintaining visual quality.
- Plan and co-ordinate your work regularly with your team, communicating effectively to ensure transparency.
- 5+ years experience in game art
- Bachelors Degree
- An eye for detail and a passion for creating and pushing visual quality.
- Technical proficiency in lighting and rendering, texturing and shaders
- Excellent communication, interpersonal, and organisational skills
- Fluency in English, both written and verbal
Benefits:
Benefit from flexible working hours, a profit share and relocation assistance where needed, whilst working alongside fun, talented and inspiring colleagues.
Application:
CVs to cvs@big-planet.biz to apply, quoting reference 2956
Art Director - Fully remote – salary up to US$250K - REF 2826
Our client is an established games development studio looking for a passionate Art Director experienced in casual, hyper casual, or social casino with a cartoony / stylised art style to lead their development teams. This role is fully remote.
What you will be doing:
- Define, implement, and uphold art style guides and best practices. Along the lines of Zynga / Supercell / King etc.
- Close collaboration with the designers, animators, producers, and programmers to attain exceptional quality in projects, ensuring visible quality.
- Maintain high quality standards of the project.
- Participate in continuous review and feedback.
- Help mentor and help junior members of the Art team.
Who you are:
- You have previous experience as an Art Director with multiple titles shipped in an Art Discipline.
- You are able to showcase a skilled portfolio highlighting your artwork.
- High proficiency with using software including Unity, Maya, ZBrush, Substance Suite, or Unreal Engine
- Demonstrate strong problem-solving skills and the ability to make informed artistic choices that improve gameplay and user experience.
- Able to identify and resolve art workflow and staffing issues.
- Have a legitimate passion for games and awareness of the market and target demographic.
Benefits:
- Fully remote working offered.
- Great benefits package including equity, bonus and signing on fee.
- Healthy work/life balance
- Friendly and supportive work environment
- Generous flexi-leave holiday policy
Application:
To apply please forward your CVs to cvs@big-planet.biz quoting the reference number 2826.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Lead VFX Artist -PC/Console - Central Mediterranean Region - REF 2952
Our client is a successful games studio located in the Central Mediterranean region. They are looking for a talented Lead VFX Artist to join their passionate team. This role is offered fully onsite.
What you will be doing:
- Collaborate closely with the design and environment art team to develop effects for characters, weapons, interactions, vehicles and animals.
- Utilise the engine’s particle editor to create VFX material.
- Construct HLSL shaders for material and particle effects.
- Generate pre-rendered visual effects (VFX) with external tools for best performance and appearance.
- As a strong leader, mentor junior art and design team members.
Who you are:
- You have previously shipped AAA games and are able to showcase a strong portfolio.
- You have several years of expertise working as a 2D and 3D artist.
- Excellent English communication skills, both written and verbal.
- Skilled in using real time engines.
- Strong knowledge of matter interactions and real-world physics.
- You are able to receive feedback and use the guidance to improve your work.
Bonus:
- Experience using Unreal Engine and/or Unity, High-level shader language (HLSL).
- You are keen on innovative gaming technologies and have an eagerness to push limits.
- Skilled in coding.
Benefits:
This role offers a comprehensive benefits package and excellent relocation support.
Application:
To apply please forward your CV to cvs@big-planet.biz quoting the reference number 2952.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Remote Senior Stylised Concept Artist Mobile Games Norway – REF 2842
Our client is a leading game company located in Norway. They are now looking for a talented Senior Stylised Concept Artist to join their team. This role is offered remote with great benefits packages and schemes.
What you will be doing:
- Collaborating with the Art Director to create concept artwork that represents the overall aesthetic and direction of the game.
- Crafting concepts and designs for environments, objects, characters, visual effects, storyboards, colour schemes, and lighting and more.
- Making promotional and marketing art whenever necessary.
- Evaluating and offering constructive criticism to both in-house artists and external outsourced partners to ensure the artwork corresponds to with the intended look.
- Keeping up with the newest game industry trends.
Who you are:
- Minimum 3 years of experience in the games industry and have shipped at least 1 title.
- An excellent portfolio that demonstrates a track record of producing stylised, semi-realistic conceptual artwork for video games.
- An in-depth comprehension of 3D game engines and industry-standard art creation processes.
- Excellent knowledge of art principles such as composition, lighting, colour theory, architecture, anatomy.
- Great English written and verbal communication skills.
Benefits:
A competitive salary offered, flexible working hours, great benefits package and schemes, remote working, professional career development and growth opportunities.
Application
To apply please forward your CV to marian@big-planet.biz quoting the reference number 2842.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Senior Technical Animator – AAA Games UK – REF 2947
We are working with a well-established AAA PC/Console games studio based in London, who are now looking for a talented Senior Technical Animator to join their team. This role is offered fully onsite alongside an excellent relocation package, benefits, and salary.
What you will be doing:
- Develop, enhance, and optimise animation pipelines and methods through collaboration with multidisciplinary teams.
- Collaborate closely with project leaders to implement and develop animation tools and pipelines.
- Work with animators to resolve technical issues blocking the workflow.
- Provide feedback and improvements on animations.
- Mentor and help junior members of the team.
Who you are:
- 5+ years of experience with AAA games.
- You will be able to showcase a skilled portfolio highlighting your previous animations.
- Excellent understanding of scripting in Python, C++, or C#.
- Strong technical understanding of Maya, 3D Max, Motion Builder, or similar tools.
- High creative and technical problem-solving abilities.
- Good Experience with Unreal engine or similar game engines.
- Excellent written and verbal communication skills.
Benefits:
- Competitive salary with a great work-life balance, great relocation package offered, friendly and supportive work environment, professional growth and training offered.
Application
To apply please forward your CV to cvs@big-planet.biz quoting the reference number 2947.
Big Planet is an equal opps recruitment agency, and we are GDPR compliant.
Lead Lighting Artist AAA Games Studio UK Ref 2143
This award-winning AAA games studio based in London who is looking for a Lead Lighting Artist with a solid artistic foundation and an eye for detail, to join their talented team and work on their exciting new projects.
What will you be doing?
- Liaising with and taking direction from the Art Director with regard to scene lighting for cinematics and gameplay
- Team management
- Maintenance and raising the quality bar
- Build lighting pipeline – engaging with the Technical and Engineering teams
- Identifying risks and opportunities
- Collaborate and coordinate with the Production team and other Leads on the project
Who you are
- A Lighting Artist, with experience at Senior/ Lead level in the games industry or film industry with an impressive portfolio showcasing your body of work
- Good leadership skills
- A passion for the craft
- Shipped AAA title/s, at least 1 title
- Pipelines and art techniques in Unreal
- PBR and HDR pipelines
- Understanding of cinematography lighting fundamentals
- Baked and dynamic lighting solutions in Unreal
Benefits
This is a fantastic opportunity to work with a leading game studio. This studio offers a comprehensive benefits package, with a focus on the staff and their families and advocates for a work-life balance.
Application
Does this sound like your dream job? Then please forward your CV as a Word document to cvs@big-planet.biz quoting reference 2143.
Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
Lead Character Artist AAA Games London – REF 2365
A great opportunity has opened for an experienced Lead Character Artist to join a well-established AAA studio, this role is offered at their studio located in London.
What you will be doing:
- Work closely with the Art Director and Creative Director to define the look and feel of the game’s characters.
- Be responsible for creating, establishing, and maintaining high-quality characters.
- Inspire and motivate your team, proving mentorship and feedback to maintain high-quality art with best practices and workflows.
- Identify and communicate risks and weaknesses.
- Help your team, in terms of maintaining quality, efficiency, and consistency through feedback and mentoring.
- Collaborate with Art and Design Directors to create technical sound, engaging and memorable characters.
- Proactively seek areas for improvement in the Character Art development pipeline.
Who you are:
- 5+ years of experience in a Character Artist role or similar.
- An impressive portfolio demonstrating a strong understanding of form, silhouette, shape, texture, colour, and lighting.
- Experience in managing a Character Art Team.
- Great experience and proficiency with 3D Studio Max or Maya, Zbrush, and Photoshop.
- Superb 3D modelling and texturing skills.
- Highly experienced working with multiple texturing workflows.
- Experience with character pipelines and memory management of UVs, textures etc.
- Strong knowledge and understanding of human anatomy, characterisation, proportions etc.
- Good knowledge of mechanical construction and functionality e.g., gear, weapons etc.
- Excellent interpersonal and team working skills.
- Great English written and verbal communication skills.
Benefits:
- Competitive salary with no crunch.
- Great benefits including private medical and dental cover.
- Generous bonus and reward schemes.
- Friendly and supportive work environment.
- Excellent additional perks including discounts, car leasing schemes etc.
Application:
To apply please forward your CV to cvs@big-planet.biz quotingthe reference 2365.
We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
Art Director - India - REF 2826
Our client is an established AAA style games development studio based in Bangalore, India. They are looking for a passionate Art Director with a strong background in 3D game art to join their skilled team.
What you will be doing:
· Define, implement, and uphold art style guides and best practises.
· Close collaboration with the designers, animators, producers, and programmers to attain AAA quality in projects, ensuring visible quality.
· Maintain high quality standards of the project.
· Participate in continuous review and feedback.
· Help mentor and help junior members of the Art team.
Who you are:
· You have previous experience as an Art Director with multiple at least one title shipped in an Art Discipline (preferably AAA).
· You are able to showcase a skilled portfolio highlighting your 3D artwork.
· High proficiency with using software including Maya, ZBrush, Substance Suite, and Unreal Engine.
· Demonstrate strong problem-solving skills and the ability to make informed artistic choices that improve gameplay and user experience.
· Able to identify and resolve art workflow and staffing issues at a leading cross-platform AAA studio
Benefits:
· This role offers a full relocation package, visa support, competitive salary, and a collaborative and exciting work environment.
Application:
To apply please forward your CVs to cvs@big-planet.biz quoting the reference number 2826.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Lead Technical Artist PC/Console Games China REF 1348
Our client is a dynamic video games development studio located in China. They are looking for a talented Lead Technical Artist to join their vibrant team working on-site.
What you will be doing:
· Deliver support artists and troubleshoot texturing, shaders, lighting, and rendering issues.
· Assist the art team in the competent development of critical art pipelines and processes.
· Be mindful of potential project risk to identify and solve issues.
· Collaborate closely with the art, programmers, and design teams to optimise workflows.
· As a confident leader, provide your team with clear instructions and feedback.
· Create detailed documentation for art pipelines, tools, and technical processes.
Who you are:
· Experienced in a Technical Artist role in the gaming industry and worked on titles.
· You are able to showcase a proficient art portfolio showing your previous work.
· Excellent verbal and written communication skills.
· Proficient knowledge of Maya and 3Dmax.
· Capability and eagerness to proactively learn new skills.
Benefits:
· Flexible working, training programs, relocation support, career development opportunities, comprehensive medical healthcare and much more.
Application:
To apply please forward your CVs to cvs@big-planet.biz quoting the reference number 1348.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Marketing Artist Cross-Platform Games EU based studio - Ref 2674
Our client is one of the largest cross-platform games communities, who produces and distributes digital card and board games, action arcade games, as well as puzzle games for the web and social and mobile platforms. They are looking to appoint a Marketing Artist to join their team of creative and talented artists.
Responsibilities
• Work closely with our product managers, UA, social media experts and illustrators
• Collaborate with art direction
• Creating ad creatives, app store assets, animations, videos
• Design web and social media graphics for our game websites and social media
• Doing the necessary adjustments to illustrations
• Generate innovative concepts and maintain the highest quality
Requirements
• Relevant qualifications
• A min of 2 years of experience - graphic design or marketing artist
• Previous mobile games/ casual games is a bonus
• motion graphics and animation skills
• Photoshop, After Effects and Illustrator experience
Benefits
This studio offers a very competitive salary and flexible work hours
Application
Please forward your updated PDF or Word formatted CV, along with your latest portfolio to cvs@big-planet.biz quoting reference 2674.
We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
Technical Artist PC/Console Games UK – REF 2941
Our client is a leading gaming company located in the United Kingdom. They are looking for a passionate Technical Artist to join their supportive team working on-site or fully remote.
What you will be doing:
- Support the art team with skilled development of key art pipelines and processes.
- Deliver technical assistance to artists and resolve difficulties with texturing, shaders, lighting, and rendering.
- Use latest technology to improve art processing and the overall game experience.
- Collaborate closely with other departments such as programming to share ideas.
- Build tools to aid asset efficiency and ensure assets meet technical standards.
Who you are:
- Previous experience using Python.
- Proficient knowledge of tools such as Maya, Unreal, Houdini, Zbrush and more.
- Excellent verbal and written communication skills.
- Commitment to enhance the standard of projects and pipelines.
- You have a keen passion for art development and have a portfolio showcasing your skills.
Benefits:
- 23+ day holiday and bank holidays, hybrid working option, company events, healthcare plan mental health support and many more.
Application:
To apply please forward your CVs to cvs@big-planet.biz quoting the reference number 2941.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Remote Lead Technical Artist PC/Console Games UK – REF 2940
Our client is a successful gaming company located in the United Kingdom. They are looking for a skilled Lead Technical Artist to join their supportive team working on-site or fully remote.
What you will be doing:
- Responsible for monitoring projects art pipelines throughout its lifecycle.
- Work closely with other artists and provide suggestions on how to enhance the overall playing experience.
- Mentoring junior team members by sharing technical knowledge and expertise for their growth.
- Maintain high standards for all art development, ensuring quality and consistency.
- Verify that the art assets coincide with the technical and gameplay demands.
- As a confident leader provide clear direction and feedback to your team.
Who you are:
- You have previous experience in a Lead Technical Artist role.
- You are able to showcase a skilled art portfolio highlighting your previous work.
- Excellent understanding of current game development concepts and an ambition to stay up to date with technology and incorporate new game art approaches.
- Strong verbal and written communication skills.
- Possess excellent leadership abilities and are able to take initiative on your own
Benefits:
- 25+ days holiday, flexible working hours, annual bonus, pension scheme, company events and many more.
Application:
To apply please forward your CVs to cvs@big-planet.biz quoting the reference number 2940.
Big Planet is an equal opps recruitment agency and are GDPR compliant.
Senior Environment Artist AAA London – REF 2656
We are working with a leading AAA console game studio based in London, who are now looking for a talented Senior Environment Artist to join their team and work on their next world hit title.
What you will be doing:
- Create high quality environments that vary in scale and complexity
- Work closely with Lead roles to harmonise new assets
- Collaborate across multi-disciplinary teams to drive the creative vison forward
- Produce high quality work within the project deadlines
- Model assets using reference photographs
- Help and mentor junior members of the team
- Be aware of potential risk to the projects and Trouble shoot action asset errors
Who you are:
- 3+ years of experience in an Environment Artist role or similar
- Up-to-date art portfolio containing examples of environment art
- Experience using 3D asset creation
- Knowledge of PBR workflows
- Good experience with modelling tools e.g., Maya, or 3D Studio Max
- Great English written and verbal communication skills
- Experience with Jira
- Passion for art and games
Benefits:
- Competitive salary with no crunch
- Great benefits including private medical and dental cover
- Generous bonus and reward schemes
- Friendly and supportive work environment
- Excellent additional perks including discounts, car leasing schemes etc
Application:
To apply please forward your CV to cvs@big-planet.biz quoting the reference 2656.
We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
Lighting Artist Games Germany – REF 2055
We are working with a leading game studio based in Southern Germany looking for a talented Lighting Artist to join their exciting team.
What you will be doing:
- Report and work directly under the Executive Art Director on defining lighting styles and moods
- Work closely with the art team to improve processes and workflows
- Set up main lighting and moods of the studio’s levels/worlds
- Help drive narrative story telling through effective use of colour, light and mood
- Set up lighting for cutscenes and cinematics ‘
Who you are:
- 2+ years of experience as a lighting artist or similar role
- At least 1 title shipped from start to finish in a Lighting Artist position
- Strong understanding of lighting theory
- Good understanding of lighting pipelines and cutting-edge art techniques
- Excellent communication skills
- Able to work on various art styles from Realistic to Stylized
- Passion for videogames
Benefits:
- Competitive salary with flexible working hours
- Excellent benefits package including health insurance
- Great work-life balance
- Relocation support provided
- Good additional benefits e.g., language classes and fitness studio
Application:
To apply please forward your CV to cvs@big-planet.biz quoting the reference 2055.
Big Planet is an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR complaint.
Associate Lead Lighting Artist AAA PC/Console Scotland - REF 2890
Our client is a well-established PC/Console games studio based in Scotland, who are seeking an adept Lighting Artist for full-time position at their unique Edinburgh studio, specializing in crafting a world that elevates storytelling with colour and composition. This role is offered onsite alongside a strong relocation package, competitive salary, and benefits.
What you will be doing:
- Develop and manage all lighting elements (Exterior, Interior, Props)
- Guide and nurture Associate Lighting Artists, overseeing and evaluating performance
- Master our workflows and tools, actively contributing to tool enhancement
- Balance visual quality with real-time game performance demands
- Align artistic style with the defined visual design, contributing to location references
- Collaborate with design to enhance missions, objectives, and game flow through lighting
- Complete lighting deliverables according to production schedule
Who you are:
- Industry expertise with shipped titles in Senior/Lead Lighting Artist roles
- An impressive portfolio showcasing your skills
- Solid technical understanding and quick adaptability to new In-Game lighting engines, programs, and systems
- Proficiency in real-time or offline lighting suites, including industry-standard tools for environment and character lighting
- Enthusiastic about learning new tools and keeping updated on lighting advancements and contributing to their advancement
- Strong self-motivation and autonomy, effective prioritization, and multitasking capabilities
- Proficiency in real-time lighting techniques, with consideration for offline techniques (plus)
Benefits:
- Competitive salary
- Involvement in cutting-edge, large-scale entertainment projects
- Friendly and inclusive environment promoting continuous learning
- Unique studio location at the heart of a vibrant city
- Great private health insurance and pension system
Application:
Please e-mail your CV to cvs@big-planet.biz quoting reference 2890.
Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.
Art Director AAA Games China - REF 2308
Our client has maintained its position as one of China's most successful games developers. Excelling across all platforms, with top studios across the world among their clientele, they are looking for an experienced Art Director, a team player, who will manage, drive and support the art team in order to deliver high quality games.
What you'll do:
- Manage Senior and Junior members of the Art department to maintain artistic vision, team morale and ensure deliverables are met
- Identify and mentor emerging talent, taking an active role in expansion as well as personnel career plans
- Lead by example, instilling best practices across all studio sites and conducting regular reviews
- Create and follow through with existing game art direction
- Set the bar and maintain high quality of work – artistic and technical standards
- Budget management
Who you are:
- Related art degree, with latest portfolio to showcase your work
- 10+ years' experience within the games industry, with 4 years as Art Director level
- AAA shipped titles
- An understanding of workflows, particularly PBR, one or more mainstream 3D package (Maya, 3DS Max, Photoshop, Substance, Zbrush)
- Understanding of User Interface, VFX, Modelling, Character development and Animation
- Experience in UE4, Unity and PC, console and mobile platforms
- Methodical, great organisation and time management skill personally and inter-personally
- Demonstrable prowess leading teams internally and with external partners
- Passionate for game development, keyed-in on trends and an inspiring communicator across all levels
- Mandarin will definitely be a bonus
Benefits:
This studio offers competitive salaries, excellent relocation packages and great work life balance. You will be given the opportunity to work in a diverse and collaborative environment.
Application:
Please e-mail your CV and portfolio to cvs@big-planet.biz quoting reference 2308.
We are an equal opps company, value diversity and do not discriminate. We are GDPR compliant.
Lead VFX Artist Mobile Games Spain - REF 2898
Our client is a renowned mobile games studio located in sunny Barcelona, Spain, who are now seeking a skilled Lead VFX Artist to join the team. They are looking for someone who can craft dynamic special effects and collaborate with other teams to create top tier results. This role is offered onsite alongside with an excellent relocation package to Spain.
What you will be doing:
- Developed visually stunning special effects that align with overall artistic style, collaborating closely with lead artist and art director
- Work with technical artists, designers, and other team members to enhance projects visual satisfaction using particle systems and other elements
- Maintained consistent special effects style across projects through supervision and optimization
- Created pleasing visual effects for a variety of gaming projects
Who you are:
- Expert-level experience with Unity, 3DSMax and Photoshop software
- Proficient in written and oral English communication skills
- Skilled in developing particle systems and visual effects using 3DSMax and Unity game engines
- Extensive knowledge of real-time rendering techniques utilized in game development
- Background working in the video game industry
- Enthusiastic and driven by a passion for game creation
Benefits:
- Flexible hybrid work arrangement
- Excellent relocation support to Barcelona
- 25 days of annual leave, excluding public holidays
- Comprehensive private medical coverage for you and your family
- Onsite advantages encompass a gym, physiotherapy services, language lessons and expansive gaming room separate from the dedicated budget for personal skill development
Application:
Please e-mail your CV to cvs@big-planet.biz quoting reference 2898.
Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.
Senior 3D Character Artist PC/Console Games Adratic Region - REF 2577
We are working with an exciting PC/Console video games studio who are looking for a talented and experienced Senior 3D Character Artist to join their team and help work on their exciting new project.
What you will be doing:
- Create high-quality 3D Characters, while adhering to the artistic direction
- Create high-quality textures, materials, and shaders that enhance the visual appeal of characters and convey their unique personalities
- Produce detailed character models
- Collaborate with the art team to give and receive feedback
- Help pitch in other 3D art areas if needed e.g. environments
- Keep up to date with industry trends and emerging technologies in character artistry, and art pipelines
Who you are:
- 1-3+ years of industry experience in an artist role or similar
- Strong general modelling skills
- Good understanding and proficiency in using Maya and other 3D graphics software
- Technical proficiency in lighting and rendering, texturing and shaders
- Strong problem solving and teamworking skills
- Excellent English written and verbal communication skills
Benefits:
Competitive salary, profit share, relocation assistance, flexible work hours and a friendly, fun and supportive work environment.
Application:
Please forward your updated PDF or Word formatted CV and your latest portfolio to cvs@big-planet.biz quoting reference 2577.
We are an equal opps recruitment agency, value diversity and do not discriminate. We are GDPR compliant.
VFX Artist VR Games Amsterdam – REF 1038
We are working with one of the largest VR developers in the world, who are looking for an experienced VFX Artist to join their team and work on their latest projects.
What you will be doing:
- Be responsible for creating high quality VFX in a range of techniques and styles
- Research and implement new, innovative VFX techniques
- Collaborate with Art Directors, Designers and programmers to create high quality visual effects
- Document and communicate best practices to the team
Who you are:
- Industry experience as a VFX Artist or similar
- Great knowledge of Unreal Engine e.g. shaders, blueprint, particle systems
- Familiar with Unreal Engine’s Niagara Systems
- Extensive knowledge of special effects software e.g. FumeFX, RealFlow, Embergen, Houdini
- Great English written and verbal communication skills
Benefits:
- Competitive salary with a healthy work-life balance
- Great benefits offered
- Flexible working hours
- Access to the latest VR hardware and titles
- Friendly and supportive work environment
Application:
Please e-mail your CV to cvs@big-planet.biz quoting the reference 1038.
Big Planet is an equal opps company, value diversity and do not discriminate. We are GDPR compliant.